version = 1
tileset
{
    file = k8_puk_01
    size = 8,16
    id = 24
    // k8_puk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Seat
        Facing = E
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // k8_puk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Seat
        Facing = S
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // k8_puk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Seat
        Facing = W
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // k8_puk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Seat
        Facing = N
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // k8_puk_01_4
    tile
    {
        xy = 4,0
        CustomName = Wall Art
        Facing = S
        ForceSingleItem = 
        GroupName = Puk
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
        Surface = 70
        attachedN = 
    }
    // k8_puk_01_5
    tile
    {
        xy = 5,0
        CustomName = Wall Art
        Facing = S
        ForceSingleItem = 
        GroupName = Puk
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 1,0
        Surface = 70
        attachedN = 
    }
    // k8_puk_01_6
    tile
    {
        xy = 6,0
        CustomName = Wall Art
        Facing = E
        ForceSingleItem = 
        GroupName = Puk
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,1
        Surface = 70
        attachedW = 
    }
    // k8_puk_01_7
    tile
    {
        xy = 7,0
        CustomName = Wall Art
        Facing = E
        ForceSingleItem = 
        GroupName = Puk
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
        Surface = 70
        attachedW = 
    }
    // k8_puk_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Cash Register
        Facing = N
        GroupName = Puk
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
    }
    // k8_puk_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Change Booth
        GroupName = Puk
        IsLow = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solid = 
    }
    // k8_puk_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Change Booth
        GroupName = Puk
        IsLow = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solid = 
    }
    // k8_puk_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Change Booth
        GroupName = Puk
        IsLow = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solid = 
    }
    // k8_puk_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Change Booth
        GroupName = Puk
        IsLow = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solid = 
    }
    // k8_puk_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Clothing Rack
        Facing = E
        GroupName = Puk
        IsLow = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalBars
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Clothing Rack
        Facing = S
        GroupName = Puk
        IsLow = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalBars
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Vase With Plant
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // k8_puk_01_16
    tile
    {
        xy = 0,2
        CustomName = Creator
        Facing = E
        GroupName = Puk
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedW = 
    }
    // k8_puk_01_17
    tile
    {
        xy = 1,2
        CustomName = Creator
        Facing = S
        GroupName = Puk
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedN = 
    }
    // k8_puk_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Sign
        Facing = E
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // k8_puk_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Shoe Rack
        GroupName = Puk
        Material = Plastic
        Material2 = Plastic
        Material3 = Plastic
        SpriteGridPos = 0,0
        container = shelves
    }
    // k8_puk_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Shoe Rack
        GroupName = Puk
        Material = Plastic
        Material2 = Plastic
        Material3 = Plastic
        SpriteGridPos = 1,0
        container = shelves
    }
    // k8_puk_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Clothing Rack alt
        Facing = E
        GroupName = Puk
        IsLow = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalBars
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Clothing Rack alt
        Facing = S
        GroupName = Puk
        IsLow = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalBars
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_23
    tile
    {
        xy = 7,2
        CustomName = Mirror
        Facing = E
        GroupName = Puk
        IsHigh = 
        IsMirror = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
        WallOverlay = 
        attachedW = 
    }
    // k8_puk_01_24
    tile
    {
        xy = 0,3
        CustomName = Pret'ee Zed
        Facing = E
        GroupName = Puk
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedW = 
    }
    // k8_puk_01_25
    tile
    {
        xy = 1,3
        CustomName = Pret'ee Zed
        Facing = S
        GroupName = Puk
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedN = 
    }
    // k8_puk_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Sign
        Facing = S
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // k8_puk_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Shoe Rack
        GroupName = Puk
        Material = Plastic
        Material2 = Plastic
        Material3 = Plastic
        SpriteGridPos = 0,1
        container = shelves
    }
    // k8_puk_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Shoe Rack
        GroupName = Puk
        Material = Plastic
        Material2 = Plastic
        Material3 = Plastic
        SpriteGridPos = 0,0
        container = shelves
    }
    // k8_puk_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Puk
        IsLow = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Puk
        IsLow = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = SmallMetalPlates
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_31
    tile
    {
        xy = 7,3
        CustomName = Mirror
        Facing = S
        GroupName = Puk
        IsHigh = 
        IsMirror = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
        WallOverlay = 
        attachedN = 
    }
    // k8_puk_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = MetalPlates
        PickUpWeight = 200
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = MetalPlates
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = MetalPlates
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Plastic
        Material3 = MetalPlates
        PickUpWeight = 200
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // k8_puk_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Clothing Rack
        Facing = S
        GroupName = Puk
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpWeight = 150
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Window Manequin
        Facing = S
        GroupName = Puk
        IsoType = IsoMannequin
        Material = Plastic
        Material2 = Plastic
        Material3 = MetalPlates
        ScrapSize = Small
        container = clothingrack
        solidtrans = 
    }
    // k8_puk_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        GroupName = Puk
        Material = MetalBars
        Material2 = SmallMetalPlates
        Material3 = MetalPlates
        SpriteGridPos = 0,1
        container = clothingrack
    }
    // k8_puk_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        GroupName = Puk
        Material = MetalBars
        Material2 = SmallMetalPlates
        Material3 = MetalPlates
        SpriteGridPos = 0,0
        container = clothingrack
    }
    // k8_puk_01_40
    tile
    {
        xy = 0,5
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallW = 
        WindowLocked = 
        wall = 
        windowW = 
    }
    // k8_puk_01_41
    tile
    {
        xy = 1,5
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallN = 
        WindowLocked = 
        wall = 
        windowN = 
    }
    // k8_puk_01_42
    tile
    {
        xy = 2,5
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallNW = 
        WindowLocked = 
        wall = 
    }
    // k8_puk_01_43
    tile
    {
        xy = 3,5
        FlatTextureOverride = 1
        WallSE = 
        wall = 
    }
    // k8_puk_01_44
    tile
    {
        xy = 4,5
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // k8_puk_01_45
    tile
    {
        xy = 5,5
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // k8_puk_01_46
    tile
    {
        xy = 6,5
        GrimeType = FullWindow
        WallNW = 
        wall = 
    }
    // k8_puk_01_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Lamp
        Facing = N
        GroupName = Puk
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        LightRadius = 1
        Material = Electric
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
        lightB = 203
        lightG = 192
        lightR = 255
    }
    // k8_puk_01_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // k8_puk_01_49
    tile
    {
        xy = 1,6
        FlatTextureOverride = 1
        WallN = 
        wall = 
    }
    // k8_puk_01_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = 1
        WallNW = 
        wall = 
    }
    // k8_puk_01_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = 1
        WallSE = 
        wall = 
    }
    // k8_puk_01_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedW = 
    }
    // k8_puk_01_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // k8_puk_01_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedNW = 
    }
    // k8_puk_01_55
    tile
    {
        xy = 7,6
        WallOverlay = 
        attachedN = 
    }
    // k8_puk_01_56
    tile
    {
        xy = 0,7
        FlatTextureOverride = 1
        WindowW = 
        wall = 
    }
    // k8_puk_01_57
    tile
    {
        xy = 1,7
        FlatTextureOverride = 1
        WindowN = 
        wall = 
    }
    // k8_puk_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOverride = 1
        wall = 
    }
    // k8_puk_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOverride = 1
        wall = 
    }
    // k8_puk_01_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedW = 
    }
    // k8_puk_01_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedN = 
    }
    // k8_puk_01_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // k8_puk_01_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedN = 
    }
    // k8_puk_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        solidtrans = 
    }
    // k8_puk_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        solidtrans = 
    }
    // k8_puk_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        solidtrans = 
    }
    // k8_puk_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        solidtrans = 
    }
    // k8_puk_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solidtrans = 
    }
    // k8_puk_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = pert_advertising_01
    size = 8,16
    id = 71
    // pert_advertising_01_16
    tile
    {
        xy = 0,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_17
    tile
    {
        xy = 1,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_18
    tile
    {
        xy = 2,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_19
    tile
    {
        xy = 3,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_20
    tile
    {
        xy = 4,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_21
    tile
    {
        xy = 5,2
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_24
    tile
    {
        xy = 0,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_25
    tile
    {
        xy = 1,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_26
    tile
    {
        xy = 2,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_27
    tile
    {
        xy = 3,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_28
    tile
    {
        xy = 4,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_29
    tile
    {
        xy = 5,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_30
    tile
    {
        xy = 6,3
        WallNTrans = 
        wall = 
    }
    // pert_advertising_01_31
    tile
    {
        xy = 7,3
        WallNTrans = 
        wall = 
    }
}
tileset
{
    file = pert_bar_01
    size = 8,16
    id = 56
    // pert_bar_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Maple Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Maple Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Maple Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Maple Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Maple Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Maple Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Maple Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Maple Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = black Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = black Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = black Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = black Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = black Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = black Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = black Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = black Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Orange
        Facing = S
        GroupName = Bar Stool
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
        chairS = 
        solidtrans = 
    }
    // pert_bar_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = S
        GroupName = Left Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = S
        GroupName = Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = S
        GroupName = Right Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Left Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Right Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Oak Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Oak Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Oak Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Oak Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Oak Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Oak Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Oak Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Oak Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_67
    tile
    {
        xy = 3,8
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tall
        Facing = N
        GroupName = Bar Chair
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 150
        ScrapSize = Small
        bed = 
        chairN = 
        solidtrans = 
    }
    // pert_bar_01_68
    tile
    {
        xy = 4,8
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tall
        Facing = W
        GroupName = Bar Chair
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 150
        ScrapSize = Small
        bed = 
        chairW = 
        solidtrans = 
    }
    // pert_bar_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Left Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Bar
        Facing = E
        GroupName = Right Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_75
    tile
    {
        xy = 3,9
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tall
        Facing = E
        GroupName = Bar Chair
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 150
        ScrapSize = Small
        bed = 
        chairE = 
        solidtrans = 
    }
    // pert_bar_01_76
    tile
    {
        xy = 4,9
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tall
        Facing = S
        GroupName = Bar Chair
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 150
        ScrapSize = Small
        bed = 
        chairS = 
        solidtrans = 
    }
    // pert_bar_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Overlook Bar
        Facing = S
        GroupName = Left Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Overlook Bar
        Facing = S
        GroupName = Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Overlook Bar
        Facing = S
        GroupName = Right Bar Wall
        IsMoveAble = 
        ItemHeight = 60
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
    }
    // pert_bar_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Overlook Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Overlook Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Overlook Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Overlook Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Overlook Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Overlook Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Overlook Bar Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
    // pert_bar_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Overlook Bar
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 46
        container = counter
        solidtrans = 
    }
}
tileset
{
    file = pert_bathroom_01
    size = 8,16
    id = 53
    // pert_bathroom_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = S
        GroupName = Large Green
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        SpriteGridPos = 0,1
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // pert_bathroom_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = N
        GroupName = Large Green
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        SpriteGridPos = 0,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // pert_bathroom_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = E
        GroupName = Large Green
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        SpriteGridPos = 0,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // pert_bathroom_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = E
        GroupName = Large Green
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        SpriteGridPos = 1,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // pert_bathroom_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = S
        GroupName = Green Standing
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = E
        GroupName = Green Standing
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = N
        GroupName = Green Standing
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = W
        GroupName = Green Standing
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lovers Toilet
        IsLow = 
        IsMoveAble = 
        Material = MetalPipe
        ScrapSize = Small
        bed = 
        chairS = 
        solidtrans = 
        taintedWater = 
        waterAmount = 50
        waterMaxAmount = 50
    }
    // pert_bathroom_01_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = N
        GroupName = Green
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = E
        GroupName = Green
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = S
        GroupName = Green
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CanScrap = 
        CustomName = Sink
        Facing = W
        GroupName = Green
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plumbing
        Material2 = Pipes
        Material3 = Sink
        PickUpTool = Wrench
        PickUpWeight = 50
        PlaceTool = Wrench
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = S
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = E
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = W
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = N
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpTool = Wrench
        PickUpWeight = 100
        PlaceTool = Wrench
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // pert_bathroom_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // pert_bathroom_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_bathroom_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_bathroom_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_bathroom_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
}
tileset
{
    file = pert_big-gym_01
    size = 8,8
    id = 11
    // pert_big-gym_01_0
    tile
    {
        xy = 0,0
        CustomName = Gym Mat
        Facing = W
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_1
    tile
    {
        xy = 1,0
        CustomName = Gym Mat
        Facing = N
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_7
    tile
    {
        xy = 7,0
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_8
    tile
    {
        xy = 0,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_9
    tile
    {
        xy = 1,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_10
    tile
    {
        xy = 2,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_11
    tile
    {
        xy = 3,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_12
    tile
    {
        xy = 4,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_13
    tile
    {
        xy = 5,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_14
    tile
    {
        xy = 6,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_15
    tile
    {
        xy = 7,1
        CustomName = Gym Mat
        FloorOverlay = 
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
    }
    // pert_big-gym_01_16
    tile
    {
        xy = 0,2
        GlassRemovedOffset = 6
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallW = 
        WindowLocked = 
        wall = 
        windowW = 
    }
    // pert_big-gym_01_17
    tile
    {
        xy = 1,2
        GlassRemovedOffset = 6
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallN = 
        WindowLocked = 
        wall = 
        windowN = 
    }
    // pert_big-gym_01_18
    tile
    {
        xy = 2,2
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallW = 
        WindowLocked = 
        wall = 
        windowW = 
    }
    // pert_big-gym_01_19
    tile
    {
        xy = 3,2
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallN = 
        WindowLocked = 
        wall = 
        windowN = 
    }
    // pert_big-gym_01_20
    tile
    {
        xy = 4,2
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_big-gym_01_21
    tile
    {
        xy = 5,2
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_big-gym_01_22
    tile
    {
        xy = 6,2
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_big-gym_01_23
    tile
    {
        xy = 7,2
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_big-gym_01_24
    tile
    {
        xy = 0,3
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // pert_big-gym_01_25
    tile
    {
        xy = 1,3
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // pert_big-gym_01_26
    tile
    {
        xy = 2,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_27
    tile
    {
        xy = 3,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_28
    tile
    {
        xy = 4,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_29
    tile
    {
        xy = 5,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_30
    tile
    {
        xy = 6,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_31
    tile
    {
        xy = 7,3
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_big-gym_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Totally Not a Weight Rack
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 10
        solidtrans = 
    }
    // pert_big-gym_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stair Master
        Facing = S
        GroupName = Big Gains
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = Rubber
        PickUpWeight = 200
        ScrapSize = Small
        solidtrans = 
    }
    // pert_big-gym_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stair Master
        Facing = E
        GroupName = Big Gains
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = Rubber
        PickUpWeight = 200
        ScrapSize = Small
        solidtrans = 
    }
    // pert_big-gym_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Raised Hamster Wheel
        Facing = E
        ForceSingleItem = 
        GroupName = Human
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = MetalScrap
        PickUpWeight = 200
        ScrapSize = Small
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_big-gym_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Raised Hamster Wheel
        Facing = E
        ForceSingleItem = 
        GroupName = Human
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = MetalScrap
        PickUpWeight = 200
        ScrapSize = Small
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // pert_big-gym_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Raised Hamster Wheel
        Facing = S
        ForceSingleItem = 
        GroupName = Human
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = MetalScrap
        PickUpWeight = 200
        ScrapSize = Small
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // pert_big-gym_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Raised Hamster Wheel
        Facing = S
        ForceSingleItem = 
        GroupName = Human
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = MetalScrap
        PickUpWeight = 200
        ScrapSize = Small
        SpriteGridPos = 0,0
        solidtrans = 
    }
}
tileset
{
    file = pert_burnt_01
    size = 8,16
    id = 59
    // pert_burnt_01_0
    tile
    {
        xy = 0,0
        attachedFloor = 
    }
    // pert_burnt_01_1
    tile
    {
        xy = 1,0
        attachedFloor = 
    }
    // pert_burnt_01_2
    tile
    {
        xy = 2,0
        attachedFloor = 
    }
    // pert_burnt_01_3
    tile
    {
        xy = 3,0
        attachedFloor = 
    }
    // pert_burnt_01_4
    tile
    {
        xy = 4,0
        attachedFloor = 
    }
    // pert_burnt_01_5
    tile
    {
        xy = 5,0
        attachedFloor = 
    }
    // pert_burnt_01_6
    tile
    {
        xy = 6,0
        attachedFloor = 
    }
    // pert_burnt_01_7
    tile
    {
        xy = 7,0
        attachedFloor = 
    }
    // pert_burnt_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 1
        vegitation = 
    }
    // pert_burnt_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 2
        vegitation = 
    }
    // pert_burnt_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 3
        vegitation = 
    }
    // pert_burnt_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        Movement = HedgeLow
        PhysicsShape = Tree
        SpeedFactor = 20
        canBeCut = 
        tree = 4
        vegitation = 
    }
    // pert_burnt_01_32
    tile
    {
        xy = 0,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_33
    tile
    {
        xy = 1,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_34
    tile
    {
        xy = 2,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_35
    tile
    {
        xy = 3,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_36
    tile
    {
        xy = 4,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_37
    tile
    {
        xy = 5,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_38
    tile
    {
        xy = 6,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_39
    tile
    {
        xy = 7,4
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_40
    tile
    {
        xy = 0,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_41
    tile
    {
        xy = 1,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_42
    tile
    {
        xy = 2,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_43
    tile
    {
        xy = 3,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_44
    tile
    {
        xy = 4,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_45
    tile
    {
        xy = 5,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_46
    tile
    {
        xy = 6,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_47
    tile
    {
        xy = 7,5
        Bush = 
        MoveWithWind = 
        canBeRemoved = 
        vegitation = 
    }
    // pert_burnt_01_48
    tile
    {
        xy = 0,6
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_burnt_01_49
    tile
    {
        xy = 1,6
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_50
    tile
    {
        xy = 2,6
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_52
    tile
    {
        xy = 4,6
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_56
    tile
    {
        xy = 0,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_57
    tile
    {
        xy = 1,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_58
    tile
    {
        xy = 2,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_59
    tile
    {
        xy = 3,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_60
    tile
    {
        xy = 4,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_61
    tile
    {
        xy = 5,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_62
    tile
    {
        xy = 6,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_63
    tile
    {
        xy = 7,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_64
    tile
    {
        xy = 0,8
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_burnt_01_65
    tile
    {
        xy = 1,8
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_66
    tile
    {
        xy = 2,8
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_67
    tile
    {
        xy = 3,8
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_68
    tile
    {
        xy = 4,8
        FloorOverlay = 
        FootstepMaterial = Gravel
        attachedFloor = 
    }
    // pert_burnt_01_69
    tile
    {
        xy = 5,8
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_burnt_01_70
    tile
    {
        xy = 6,8
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_burnt_01_71
    tile
    {
        xy = 7,8
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_burnt_01_72
    tile
    {
        xy = 0,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_73
    tile
    {
        xy = 1,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_74
    tile
    {
        xy = 2,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_75
    tile
    {
        xy = 3,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_76
    tile
    {
        xy = 4,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_77
    tile
    {
        xy = 5,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_78
    tile
    {
        xy = 6,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_burnt_01_79
    tile
    {
        xy = 7,9
        FloorOverlay = 
        attachedFloor = 
    }
}
tileset
{
    file = pert_carpentry_01
    size = 8,16
    id = 67
}
tileset
{
    file = pert_cyberdrive_systems_1
    size = 8,8
    id = 1
    // pert_cyberdrive_systems_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        ContainerCapacity = 15
        IsLow = 
        IsTable = 
        Surface = 34
        container = desk
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        ContainerCapacity = 15
        IsLow = 
        IsTable = 
        Surface = 34
        container = desk
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Barrel
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 75
        Surface = 35
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 15
        IsLow = 
        IsTable = 
        Surface = 34
        container = desk
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        ContainerCapacity = 15
        IsLow = 
        IsTable = 
        Surface = 34
        container = desk
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Barrel
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 75
        Surface = 35
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        PickUpWeight = 150
        Surface = 34
    }
    // pert_cyberdrive_systems_1_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        PickUpWeight = 150
        Surface = 34
    }
    // pert_cyberdrive_systems_1_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = N
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        PickUpWeight = 150
        Surface = 34
    }
    // pert_cyberdrive_systems_1_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = W
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        PickUpWeight = 150
        Surface = 34
    }
    // pert_cyberdrive_systems_1_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Aux Screen
        Facing = S
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = AluminumScrap
        PickUpWeight = 150
        Surface = 34
        signal = tv
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Aux Screen
        Facing = E
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = AluminumScrap
        PickUpWeight = 150
        Surface = 34
        signal = tv
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        ContainerCapacity = 30
        CustomName = Twin Cabinet
        Facing = E
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 120
        Surface = 48
        container = filingcabinet
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        ContainerCapacity = 30
        CustomName = Twin Cabinet
        Facing = S
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 120
        Surface = 48
        container = filingcabinet
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_24
    tile
    {
        xy = 0,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        Material = Foam
        Material2 = Fabric
        Material3 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // pert_cyberdrive_systems_1_25
    tile
    {
        xy = 1,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        Material = Foam
        Material2 = Fabric
        Material3 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // pert_cyberdrive_systems_1_26
    tile
    {
        xy = 2,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        Material = Foam
        Material2 = Fabric
        Material3 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // pert_cyberdrive_systems_1_27
    tile
    {
        xy = 3,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        Material = Foam
        Material2 = Fabric
        Material3 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // pert_cyberdrive_systems_1_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Barrel
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 75
        Surface = 35
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Barrel
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 75
        Surface = 35
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        ContainerCapacity = 30
        CustomName = Twin Cabinet
        Facing = W
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 120
        Surface = 48
        container = filingcabinet
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        ContainerCapacity = 30
        CustomName = Twin Cabinet
        Facing = N
        GroupName = Cyberdrive
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 120
        Surface = 48
        container = filingcabinet
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        IsLow = 
    }
    // pert_cyberdrive_systems_1_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        IsLow = 
    }
    // pert_cyberdrive_systems_1_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        IsLow = 
    }
    // pert_cyberdrive_systems_1_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        IsLow = 
    }
    // pert_cyberdrive_systems_1_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_cyberdrive_systems_1_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = pert_cyberdrive_systems_2
    size = 8,8
    id = 2
    // pert_cyberdrive_systems_2_0
    tile
    {
        xy = 0,0
        CustomName = Noticeboard
        Facing = S
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_1
    tile
    {
        xy = 1,0
        CustomName = Noticeboard
        Facing = E
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_2
    tile
    {
        xy = 2,0
        CustomName = Noticeboard
        Facing = E
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_3
    tile
    {
        xy = 3,0
        CustomName = Noticeboard
        Facing = S
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_4
    tile
    {
        xy = 4,0
        CustomName = Noticeboard
        Facing = E
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_5
    tile
    {
        xy = 5,0
        CustomName = Noticeboard
        Facing = S
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_6
    tile
    {
        xy = 6,0
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Wall
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,1
        Surface = 70
        attachedN = 
    }
    // pert_cyberdrive_systems_2_7
    tile
    {
        xy = 7,0
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Wall
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
        Surface = 70
        attachedN = 
    }
    // pert_cyberdrive_systems_2_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Forms
        Facing = N
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 34
    }
    // pert_cyberdrive_systems_2_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Forms
        Facing = E
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 34
    }
    // pert_cyberdrive_systems_2_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Binder
        Facing = N
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 34
    }
    // pert_cyberdrive_systems_2_11
    tile
    {
        xy = 3,1
        CustomName = Noticeboard
        Facing = E
        GroupName = Cyberdrive
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
    }
    // pert_cyberdrive_systems_2_12
    tile
    {
        xy = 4,1
        CustomName = Cybernetic Component
        Facing = N
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
    }
    // pert_cyberdrive_systems_2_14
    tile
    {
        xy = 6,1
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Wall
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
        Surface = 70
        attachedN = 
        lightR = 200
        streetlight = 
    }
    // pert_cyberdrive_systems_2_15
    tile
    {
        xy = 7,1
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Wall
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 1,0
        Surface = 70
        attachedN = 
        lightR = 200
        streetlight = 
    }
    // pert_cyberdrive_systems_2_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Lamp
        Facing = N
        GroupName = Western
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        LightRadius = 2
        Material = Electric
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
    }
    // pert_cyberdrive_systems_2_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Lamp
        Facing = N
        GroupName = Western
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        LightRadius = 2
        Material = Electric
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
    }
    // pert_cyberdrive_systems_2_26
    tile
    {
        xy = 2,3
        CustomName = Neural Net CPU
        Facing = S
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
    }
    // pert_cyberdrive_systems_2_27
    tile
    {
        xy = 3,3
        CustomName = Neural Net CPU
        Facing = E
        GroupName = Cyberdrive
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
    }
}
tileset
{
    file = pert_doors_01
    size = 8,16
    id = 34
    // pert_doors_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_doors_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_doors_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_doors_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_doors_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorW = 
    }
    // pert_doors_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
    }
    // pert_doors_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
    }
    // pert_doors_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
    }
    // pert_doors_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorW = 
    }
    // pert_doors_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
    }
    // pert_doors_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
    }
    // pert_doors_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
    }
    // pert_doors_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        DoorSound = PrisonMetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_doors_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        DoorSound = PrisonMetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_doors_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        DoorSound = PrisonMetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        DoorSound = PrisonMetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_doors_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_doors_01_22
    tile
    {
        xy = 6,2
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_23
    tile
    {
        xy = 7,2
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_doors_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_doors_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Turbo
        DoorSound = SlidingGlassDoor
        GroupName = Trek
        Material = Screws
        Material2 = MetalPlates
        ScrapSize = Small
        attachedW = 
        doorW = 
    }
    // pert_doors_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        DoorSound = SlidingGlassDoor
        GroupName = Trek
        Material = Screws
        Material2 = MetalPlates
        ScrapSize = Small
        attachedN = 
        doorN = 
    }
    // pert_doors_01_30
    tile
    {
        xy = 6,3
        CanScrap = 
        DoorSound = SlidingGlassDoor
        GroupName = Trek
        Material = Screws
        Material2 = MetalPlates
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_31
    tile
    {
        xy = 7,3
        CanScrap = 
        DoorSound = SlidingGlassDoor
        GroupName = Trek
        Material = Screws
        Material2 = MetalPlates
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Secured
        DoorSound = WoodGate
        GroupName = Hardwood Door
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        ScrapSize = Small
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Secured
        DoorSound = WoodGate
        GroupName = Hardwood Door
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Secured
        DoorSound = WoodGate
        GroupName = Hardwood Door
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_doors_01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Secured
        DoorSound = WoodGate
        GroupName = Hardwood Door
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_doors_01_120
    tile
    {
        xy = 0,15
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_01_121
    tile
    {
        xy = 1,15
        attachedN = 
        disableFade = 
        doorFrN = 
    }
}
tileset
{
    file = pert_doors_fire_1
    size = 8,8
    id = 4
    // pert_doors_fire_1_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Fire Door
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_24
    tile
    {
        xy = 0,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_25
    tile
    {
        xy = 1,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_26
    tile
    {
        xy = 2,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_27
    tile
    {
        xy = 3,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_28
    tile
    {
        xy = 4,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_29
    tile
    {
        xy = 5,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_34
    tile
    {
        xy = 2,4
        WallN = 
        wall = 
    }
    // pert_doors_fire_1_35
    tile
    {
        xy = 3,4
        WallN = 
        wall = 
    }
    // pert_doors_fire_1_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
}
tileset
{
    file = pert_edges_01
    size = 8,16
    id = 30
    // pert_edges_01_0
    tile
    {
        xy = 0,0
        attachedFloor = 
    }
    // pert_edges_01_1
    tile
    {
        xy = 1,0
        attachedFloor = 
    }
    // pert_edges_01_2
    tile
    {
        xy = 2,0
        attachedFloor = 
    }
    // pert_edges_01_3
    tile
    {
        xy = 3,0
        attachedFloor = 
    }
    // pert_edges_01_4
    tile
    {
        xy = 4,0
        attachedFloor = 
    }
    // pert_edges_01_5
    tile
    {
        xy = 5,0
        attachedFloor = 
    }
    // pert_edges_01_8
    tile
    {
        xy = 0,1
        attachedFloor = 
    }
    // pert_edges_01_9
    tile
    {
        xy = 1,1
        attachedFloor = 
    }
    // pert_edges_01_10
    tile
    {
        xy = 2,1
        attachedFloor = 
    }
    // pert_edges_01_11
    tile
    {
        xy = 3,1
        attachedFloor = 
    }
    // pert_edges_01_12
    tile
    {
        xy = 4,1
        attachedFloor = 
    }
    // pert_edges_01_13
    tile
    {
        xy = 5,1
        attachedFloor = 
    }
    // pert_edges_01_16
    tile
    {
        xy = 0,2
        attachedFloor = 
    }
    // pert_edges_01_17
    tile
    {
        xy = 1,2
        attachedFloor = 
    }
    // pert_edges_01_18
    tile
    {
        xy = 2,2
        attachedFloor = 
    }
    // pert_edges_01_19
    tile
    {
        xy = 3,2
        attachedFloor = 
    }
    // pert_edges_01_20
    tile
    {
        xy = 4,2
        attachedFloor = 
    }
    // pert_edges_01_21
    tile
    {
        xy = 5,2
        attachedFloor = 
    }
    // pert_edges_01_24
    tile
    {
        xy = 0,3
        attachedFloor = 
    }
    // pert_edges_01_25
    tile
    {
        xy = 1,3
        attachedFloor = 
    }
    // pert_edges_01_26
    tile
    {
        xy = 2,3
        attachedFloor = 
    }
    // pert_edges_01_27
    tile
    {
        xy = 3,3
        attachedFloor = 
    }
    // pert_edges_01_28
    tile
    {
        xy = 4,3
        attachedFloor = 
    }
    // pert_edges_01_29
    tile
    {
        xy = 5,3
        attachedFloor = 
    }
    // pert_edges_01_32
    tile
    {
        xy = 0,4
        attachedFloor = 
    }
    // pert_edges_01_33
    tile
    {
        xy = 1,4
        attachedFloor = 
    }
    // pert_edges_01_34
    tile
    {
        xy = 2,4
        attachedFloor = 
    }
    // pert_edges_01_35
    tile
    {
        xy = 3,4
        attachedFloor = 
    }
    // pert_edges_01_36
    tile
    {
        xy = 4,4
        attachedFloor = 
    }
    // pert_edges_01_37
    tile
    {
        xy = 5,4
        attachedFloor = 
    }
}
tileset
{
    file = pert_eltrain_01
    size = 8,16
    id = 64
}
tileset
{
    file = pert_fencing_01
    size = 8,16
    id = 16
    // pert_fencing_01_0
    tile
    {
        xy = 0,0
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_fencing_01_1
    tile
    {
        xy = 1,0
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_2
    tile
    {
        xy = 2,0
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_3
    tile
    {
        xy = 3,0
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_fencing_01_4
    tile
    {
        xy = 4,0
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_fencing_01_5
    tile
    {
        xy = 5,0
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_8
    tile
    {
        xy = 0,1
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_9
    tile
    {
        xy = 1,1
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_10
    tile
    {
        xy = 2,1
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_11
    tile
    {
        xy = 3,1
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_fencing_01_12
    tile
    {
        xy = 4,1
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_13
    tile
    {
        xy = 5,1
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_14
    tile
    {
        xy = 6,1
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_15
    tile
    {
        xy = 7,1
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_16
    tile
    {
        xy = 0,2
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_fencing_01_17
    tile
    {
        xy = 1,2
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_fencing_01_18
    tile
    {
        xy = 2,2
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_19
    tile
    {
        xy = 3,2
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_20
    tile
    {
        xy = 4,2
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_24
    tile
    {
        xy = 0,3
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_fencing_01_25
    tile
    {
        xy = 1,3
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_26
    tile
    {
        xy = 2,3
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_27
    tile
    {
        xy = 3,3
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_fencing_01_28
    tile
    {
        xy = 4,3
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_29
    tile
    {
        xy = 5,3
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_32
    tile
    {
        xy = 0,4
        CloseSneakBonus = 500
        HitByCar = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_33
    tile
    {
        xy = 1,4
        CloseSneakBonus = 500
        HitByCar = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_34
    tile
    {
        xy = 2,4
        CloseSneakBonus = 500
        HitByCar = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_35
    tile
    {
        xy = 3,4
        CloseSneakBonus = 500
        HitByCar = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_36
    tile
    {
        xy = 4,4
        attachedFloor = 
    }
    // pert_fencing_01_37
    tile
    {
        xy = 5,4
        attachedFloor = 
    }
    // pert_fencing_01_38
    tile
    {
        xy = 6,4
        attachedFloor = 
    }
    // pert_fencing_01_39
    tile
    {
        xy = 7,4
        attachedFloor = 
    }
    // pert_fencing_01_40
    tile
    {
        xy = 0,5
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_fencing_01_41
    tile
    {
        xy = 1,5
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_42
    tile
    {
        xy = 2,5
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_43
    tile
    {
        xy = 3,5
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_fencing_01_44
    tile
    {
        xy = 4,5
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_fencing_01_45
    tile
    {
        xy = 5,5
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_fencing_01_46
    tile
    {
        xy = 6,5
        attachedFloor = 
    }
    // pert_fencing_01_47
    tile
    {
        xy = 7,5
        attachedFloor = 
    }
    // pert_fencing_01_48
    tile
    {
        xy = 0,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_49
    tile
    {
        xy = 1,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_50
    tile
    {
        xy = 2,6
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_fencing_01_51
    tile
    {
        xy = 3,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_fencing_01_52
    tile
    {
        xy = 4,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_53
    tile
    {
        xy = 5,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_54
    tile
    {
        xy = 6,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_55
    tile
    {
        xy = 7,6
        CloseSneakBonus = 500
        HitByCar = 
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_56
    tile
    {
        xy = 0,7
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_57
    tile
    {
        xy = 1,7
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_58
    tile
    {
        xy = 2,7
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_fencing_01_59
    tile
    {
        xy = 3,7
        WallSE = 
        wall = 
    }
    // pert_fencing_01_60
    tile
    {
        xy = 4,7
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_fencing_01_61
    tile
    {
        xy = 5,7
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_62
    tile
    {
        xy = 6,7
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_fencing_01_63
    tile
    {
        xy = 7,7
        HoppableW = 
        WallWTrans = 
        wall = 
    }
}
tileset
{
    file = pert_filthy-pools01
    size = 8,8
    id = 14
    // pert_filthy-pools01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_filthy-pools01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = pert_fixtures_windows_detailing_01
    size = 8,16
    id = 60
    // pert_fixtures_windows_detailing_01_0
    tile
    {
        xy = 0,0
        attachedW = 
    }
    // pert_fixtures_windows_detailing_01_1
    tile
    {
        xy = 1,0
        attachedW = 
    }
    // pert_fixtures_windows_detailing_01_2
    tile
    {
        xy = 2,0
        attachedN = 
    }
    // pert_fixtures_windows_detailing_01_3
    tile
    {
        xy = 3,0
        attachedN = 
    }
    // pert_fixtures_windows_detailing_01_120
    tile
    {
        xy = 0,15
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_fixtures_windows_detailing_01_121
    tile
    {
        xy = 1,15
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_fixtures_windows_detailing_01_122
    tile
    {
        xy = 2,15
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_fixtures_windows_detailing_01_123
    tile
    {
        xy = 3,15
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
}
tileset
{
    file = pert_floors_01
    size = 8,16
    id = 35
    // pert_floors_01_0
    tile
    {
        xy = 0,0
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_1
    tile
    {
        xy = 1,0
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_24
    tile
    {
        xy = 0,3
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_25
    tile
    {
        xy = 1,3
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_26
    tile
    {
        xy = 2,3
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_27
    tile
    {
        xy = 3,3
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_48
    tile
    {
        xy = 0,6
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // pert_floors_01_80
    tile
    {
        xy = 0,10
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
}
tileset
{
    file = pert_furniture_outdoor_1
    size = 8,16
    id = 9
    // pert_furniture_outdoor_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Overlook Dried Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_3
    tile
    {
        xy = 3,0
        LightRadius = 12
        lightB = 50
        lightG = 180
        lightR = 255
        lightswitch = 
        streetlight = 
    }
    // pert_furniture_outdoor_1_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Overlook blue Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Overlook pink Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Overlook tall Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Overlook short Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Green Outdoor Table
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 28
        solidtrans = 
    }
    // pert_furniture_outdoor_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Green Outdoor Table
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 28
        solidtrans = 
    }
    // pert_furniture_outdoor_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Outdoor Seat
        Facing = S
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_furniture_outdoor_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Outdoor Seat
        Facing = E
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_furniture_outdoor_1_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Glass Outdoor Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 28
        solidtrans = 
    }
    // pert_furniture_outdoor_1_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Green Outdoor Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 28
        solidtrans = 
    }
    // pert_furniture_outdoor_1_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Overlook DEAD Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Overlook overgrown Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 250
        solidtrans = 
    }
    // pert_furniture_outdoor_1_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Green Outdoor Seat
        Facing = S
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_furniture_outdoor_1_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Green Outdoor Seat
        Facing = E
        GroupName = Classic
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_furniture_outdoor_1_20
    tile
    {
        xy = 4,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Chair
        Facing = S
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_21
    tile
    {
        xy = 5,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Chair
        Facing = E
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_22
    tile
    {
        xy = 6,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Chair
        Facing = N
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_23
    tile
    {
        xy = 7,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = White Chair
        Facing = W
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Yellow
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // pert_furniture_outdoor_1_25
    tile
    {
        xy = 1,3
        BedType = averageBed
        BlocksPlacement = 
        ContainerCapacity = 75
        ContainerPosition = Low
        CustomName = Yellow
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 1,1
        bed = 
        container = Tent
        solidtrans = 
    }
    // pert_furniture_outdoor_1_26
    tile
    {
        xy = 2,3
        BedType = averageBed
        BlocksPlacement = 
        CustomName = Yellow
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // pert_furniture_outdoor_1_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Yellow
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_furniture_outdoor_1_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Teal
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // pert_furniture_outdoor_1_29
    tile
    {
        xy = 5,3
        BedType = averageBed
        BlocksPlacement = 
        ContainerCapacity = 75
        ContainerPosition = Low
        CustomName = Teal
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 1,1
        bed = 
        container = Tent
        solidtrans = 
    }
    // pert_furniture_outdoor_1_30
    tile
    {
        xy = 6,3
        BedType = averageBed
        BlocksPlacement = 
        CustomName = Teal
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // pert_furniture_outdoor_1_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Teal
        Facing = N
        ForceSingleItem = 
        GroupName = Dome Tent
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_furniture_outdoor_1_34
    tile
    {
        xy = 2,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Slats
        Facing = S
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_35
    tile
    {
        xy = 3,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Slats
        Facing = E
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_36
    tile
    {
        xy = 4,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Wooden
        Facing = S
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_37
    tile
    {
        xy = 5,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Wooden
        Facing = E
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_38
    tile
    {
        xy = 6,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Wooden
        Facing = N
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // pert_furniture_outdoor_1_39
    tile
    {
        xy = 7,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Black Wooden
        Facing = W
        GroupName = Folding
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
}
tileset
{
    file = pert_garden_slopes_01
    size = 8,16
    id = 42
    // pert_garden_slopes_01_0
    tile
    {
        xy = 0,0
        solidtrans = 
    }
    // pert_garden_slopes_01_1
    tile
    {
        xy = 1,0
        solidtrans = 
    }
    // pert_garden_slopes_01_2
    tile
    {
        xy = 2,0
        solidtrans = 
    }
    // pert_garden_slopes_01_3
    tile
    {
        xy = 3,0
        solidtrans = 
    }
    // pert_garden_slopes_01_4
    tile
    {
        xy = 4,0
        solidtrans = 
    }
    // pert_garden_slopes_01_5
    tile
    {
        xy = 5,0
        solidtrans = 
    }
    // pert_garden_slopes_01_6
    tile
    {
        xy = 6,0
        solidtrans = 
    }
    // pert_garden_slopes_01_7
    tile
    {
        xy = 7,0
        solidtrans = 
    }
    // pert_garden_slopes_01_8
    tile
    {
        xy = 0,1
        solidtrans = 
    }
    // pert_garden_slopes_01_9
    tile
    {
        xy = 1,1
        solidtrans = 
    }
    // pert_garden_slopes_01_10
    tile
    {
        xy = 2,1
        solidtrans = 
    }
    // pert_garden_slopes_01_11
    tile
    {
        xy = 3,1
        solidtrans = 
    }
    // pert_garden_slopes_01_12
    tile
    {
        xy = 4,1
        solidtrans = 
    }
    // pert_garden_slopes_01_13
    tile
    {
        xy = 5,1
        solidtrans = 
    }
    // pert_garden_slopes_01_14
    tile
    {
        xy = 6,1
        solidtrans = 
    }
    // pert_garden_slopes_01_15
    tile
    {
        xy = 7,1
        solidtrans = 
    }
    // pert_garden_slopes_01_16
    tile
    {
        xy = 0,2
        solidtrans = 
    }
    // pert_garden_slopes_01_17
    tile
    {
        xy = 1,2
        solidtrans = 
    }
    // pert_garden_slopes_01_18
    tile
    {
        xy = 2,2
        solidtrans = 
    }
    // pert_garden_slopes_01_19
    tile
    {
        xy = 3,2
        solidtrans = 
    }
    // pert_garden_slopes_01_20
    tile
    {
        xy = 4,2
        solidtrans = 
    }
    // pert_garden_slopes_01_21
    tile
    {
        xy = 5,2
        solidtrans = 
    }
    // pert_garden_slopes_01_22
    tile
    {
        xy = 6,2
        solidtrans = 
    }
    // pert_garden_slopes_01_23
    tile
    {
        xy = 7,2
        solidtrans = 
    }
    // pert_garden_slopes_01_24
    tile
    {
        xy = 0,3
        solidtrans = 
    }
    // pert_garden_slopes_01_25
    tile
    {
        xy = 1,3
        solidtrans = 
    }
    // pert_garden_slopes_01_26
    tile
    {
        xy = 2,3
        solidtrans = 
    }
    // pert_garden_slopes_01_27
    tile
    {
        xy = 3,3
        solidtrans = 
    }
    // pert_garden_slopes_01_28
    tile
    {
        xy = 4,3
        solidtrans = 
    }
    // pert_garden_slopes_01_29
    tile
    {
        xy = 5,3
        solidtrans = 
    }
    // pert_garden_slopes_01_30
    tile
    {
        xy = 6,3
        solidtrans = 
    }
    // pert_garden_slopes_01_31
    tile
    {
        xy = 7,3
        solidtrans = 
    }
    // pert_garden_slopes_01_32
    tile
    {
        xy = 0,4
        solidtrans = 
    }
    // pert_garden_slopes_01_33
    tile
    {
        xy = 1,4
        solidtrans = 
    }
    // pert_garden_slopes_01_34
    tile
    {
        xy = 2,4
        solidtrans = 
    }
    // pert_garden_slopes_01_35
    tile
    {
        xy = 3,4
        solidtrans = 
    }
    // pert_garden_slopes_01_36
    tile
    {
        xy = 4,4
        solidtrans = 
    }
    // pert_garden_slopes_01_37
    tile
    {
        xy = 5,4
        solidtrans = 
    }
    // pert_garden_slopes_01_38
    tile
    {
        xy = 6,4
        solidtrans = 
    }
    // pert_garden_slopes_01_39
    tile
    {
        xy = 7,4
        solidtrans = 
    }
    // pert_garden_slopes_01_40
    tile
    {
        xy = 0,5
        solidtrans = 
    }
    // pert_garden_slopes_01_41
    tile
    {
        xy = 1,5
        solidtrans = 
    }
    // pert_garden_slopes_01_42
    tile
    {
        xy = 2,5
        solidtrans = 
    }
    // pert_garden_slopes_01_43
    tile
    {
        xy = 3,5
        solidtrans = 
    }
    // pert_garden_slopes_01_44
    tile
    {
        xy = 4,5
        solidtrans = 
    }
    // pert_garden_slopes_01_45
    tile
    {
        xy = 5,5
        solidtrans = 
    }
    // pert_garden_slopes_01_46
    tile
    {
        xy = 6,5
        solidtrans = 
    }
    // pert_garden_slopes_01_47
    tile
    {
        xy = 7,5
        solidtrans = 
    }
    // pert_garden_slopes_01_48
    tile
    {
        xy = 0,6
        solidtrans = 
    }
    // pert_garden_slopes_01_49
    tile
    {
        xy = 1,6
        solidtrans = 
    }
    // pert_garden_slopes_01_50
    tile
    {
        xy = 2,6
        solidtrans = 
    }
    // pert_garden_slopes_01_51
    tile
    {
        xy = 3,6
        solidtrans = 
    }
    // pert_garden_slopes_01_52
    tile
    {
        xy = 4,6
        solidtrans = 
    }
    // pert_garden_slopes_01_53
    tile
    {
        xy = 5,6
        solidtrans = 
    }
    // pert_garden_slopes_01_54
    tile
    {
        xy = 6,6
        solidtrans = 
    }
    // pert_garden_slopes_01_55
    tile
    {
        xy = 7,6
        solidtrans = 
    }
    // pert_garden_slopes_01_56
    tile
    {
        xy = 0,7
        solidtrans = 
    }
    // pert_garden_slopes_01_57
    tile
    {
        xy = 1,7
        solidtrans = 
    }
    // pert_garden_slopes_01_58
    tile
    {
        xy = 2,7
        solidtrans = 
    }
    // pert_garden_slopes_01_59
    tile
    {
        xy = 3,7
        solidtrans = 
    }
    // pert_garden_slopes_01_60
    tile
    {
        xy = 4,7
        solidtrans = 
    }
    // pert_garden_slopes_01_61
    tile
    {
        xy = 5,7
        solidtrans = 
    }
    // pert_garden_slopes_01_62
    tile
    {
        xy = 6,7
        solidtrans = 
    }
    // pert_garden_slopes_01_63
    tile
    {
        xy = 7,7
        solidtrans = 
    }
    // pert_garden_slopes_01_64
    tile
    {
        xy = 0,8
        solidtrans = 
    }
    // pert_garden_slopes_01_65
    tile
    {
        xy = 1,8
        solidtrans = 
    }
    // pert_garden_slopes_01_66
    tile
    {
        xy = 2,8
        solidtrans = 
    }
    // pert_garden_slopes_01_67
    tile
    {
        xy = 3,8
        solidtrans = 
    }
    // pert_garden_slopes_01_68
    tile
    {
        xy = 4,8
        solidtrans = 
    }
    // pert_garden_slopes_01_69
    tile
    {
        xy = 5,8
        solidtrans = 
    }
    // pert_garden_slopes_01_70
    tile
    {
        xy = 6,8
        solidtrans = 
    }
    // pert_garden_slopes_01_71
    tile
    {
        xy = 7,8
        solidtrans = 
    }
    // pert_garden_slopes_01_72
    tile
    {
        xy = 0,9
        solidtrans = 
    }
    // pert_garden_slopes_01_73
    tile
    {
        xy = 1,9
        solidtrans = 
    }
    // pert_garden_slopes_01_74
    tile
    {
        xy = 2,9
        solidtrans = 
    }
    // pert_garden_slopes_01_75
    tile
    {
        xy = 3,9
        solidtrans = 
    }
    // pert_garden_slopes_01_76
    tile
    {
        xy = 4,9
        solidtrans = 
    }
    // pert_garden_slopes_01_77
    tile
    {
        xy = 5,9
        solidtrans = 
    }
    // pert_garden_slopes_01_78
    tile
    {
        xy = 6,9
        solidtrans = 
    }
    // pert_garden_slopes_01_79
    tile
    {
        xy = 7,9
        solidtrans = 
    }
    // pert_garden_slopes_01_80
    tile
    {
        xy = 0,10
        solidtrans = 
    }
    // pert_garden_slopes_01_81
    tile
    {
        xy = 1,10
        solidtrans = 
    }
    // pert_garden_slopes_01_82
    tile
    {
        xy = 2,10
        solidtrans = 
    }
    // pert_garden_slopes_01_83
    tile
    {
        xy = 3,10
        solidtrans = 
    }
    // pert_garden_slopes_01_84
    tile
    {
        xy = 4,10
        solidtrans = 
    }
    // pert_garden_slopes_01_85
    tile
    {
        xy = 5,10
        solidtrans = 
    }
    // pert_garden_slopes_01_86
    tile
    {
        xy = 6,10
        solidtrans = 
    }
    // pert_garden_slopes_01_87
    tile
    {
        xy = 7,10
        solidtrans = 
    }
    // pert_garden_slopes_01_88
    tile
    {
        xy = 0,11
        solidtrans = 
    }
    // pert_garden_slopes_01_89
    tile
    {
        xy = 1,11
        solidtrans = 
    }
    // pert_garden_slopes_01_90
    tile
    {
        xy = 2,11
        solidtrans = 
    }
    // pert_garden_slopes_01_91
    tile
    {
        xy = 3,11
        solidtrans = 
    }
    // pert_garden_slopes_01_92
    tile
    {
        xy = 4,11
        solidtrans = 
    }
    // pert_garden_slopes_01_93
    tile
    {
        xy = 5,11
        solidtrans = 
    }
    // pert_garden_slopes_01_94
    tile
    {
        xy = 6,11
        solidtrans = 
    }
    // pert_garden_slopes_01_95
    tile
    {
        xy = 7,11
        solidtrans = 
    }
}
tileset
{
    file = pert_garden_slopes_02
    size = 8,16
    id = 43
    // pert_garden_slopes_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBN = 
    }
    // pert_garden_slopes_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMN = 
    }
    // pert_garden_slopes_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTN = 
    }
    // pert_garden_slopes_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        stairsTW = 
    }
    // pert_garden_slopes_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        stairsMW = 
    }
    // pert_garden_slopes_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        stairsBW = 
    }
    // pert_garden_slopes_02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        stairsBN = 
    }
    // pert_garden_slopes_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        stairsMN = 
    }
    // pert_garden_slopes_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        stairsTN = 
    }
    // pert_garden_slopes_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        stairsTW = 
    }
    // pert_garden_slopes_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        stairsMW = 
    }
    // pert_garden_slopes_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        stairsBW = 
    }
    // pert_garden_slopes_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solid = 
    }
    // pert_garden_slopes_02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        solid = 
    }
}
tileset
{
    file = pert_gates_01
    size = 8,16
    id = 49
    // pert_gates_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        Material = MetalPipe
        Material2 = MetalBars
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_gates_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        Material = MetalPipe
        Material2 = MetalBars
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_gates_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_gates_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_gates_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_gates_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_gates_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_gates_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_gates_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_gates_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        DoorSound = MetalGate
        Material = MetalPlates
        Material2 = MetalBars
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
}
tileset
{
    file = pert_glorious_photoframes_01
    size = 8,16
    id = 57
    // pert_glorious_photoframes_01_0
    tile
    {
        xy = 0,0
        CustomName = FancyBob
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_1
    tile
    {
        xy = 1,0
        CustomName = FancyBob
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_2
    tile
    {
        xy = 2,0
        CustomName = FancyBean
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_3
    tile
    {
        xy = 3,0
        CustomName = FancyBean
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_4
    tile
    {
        xy = 4,0
        CustomName = FancyNiko
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_5
    tile
    {
        xy = 5,0
        CustomName = FancyNiko
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_6
    tile
    {
        xy = 6,0
        CustomName = FancyGoths
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_7
    tile
    {
        xy = 7,0
        CustomName = FancyGoths
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_8
    tile
    {
        xy = 0,1
        CustomName = FancyPeople
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_9
    tile
    {
        xy = 1,1
        CustomName = FancyPeople
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_10
    tile
    {
        xy = 2,1
        CustomName = FancyEdward
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_11
    tile
    {
        xy = 3,1
        CustomName = FancyEdward
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_12
    tile
    {
        xy = 4,1
        CustomName = FancyWednesday
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_13
    tile
    {
        xy = 5,1
        CustomName = FancyWednesday
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_14
    tile
    {
        xy = 6,1
        CustomName = FancyAddams
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_15
    tile
    {
        xy = 7,1
        CustomName = FancyAddams
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_16
    tile
    {
        xy = 0,2
        CustomName = FancyAddams
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_17
    tile
    {
        xy = 1,2
        CustomName = FancyAddams
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_18
    tile
    {
        xy = 2,2
        CustomName = FancyFams
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_19
    tile
    {
        xy = 3,2
        CustomName = FancyFams
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_20
    tile
    {
        xy = 4,2
        CustomName = FancyFamous
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_21
    tile
    {
        xy = 5,2
        CustomName = FancyFamous
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_22
    tile
    {
        xy = 6,2
        CustomName = FancyFamous
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_23
    tile
    {
        xy = 7,2
        CustomName = FancyFamous
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_24
    tile
    {
        xy = 0,3
        CustomName = FancyPpl
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_25
    tile
    {
        xy = 1,3
        CustomName = FancyPpl
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_26
    tile
    {
        xy = 2,3
        CustomName = FancyPrince
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_27
    tile
    {
        xy = 3,3
        CustomName = FancyPrince
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_28
    tile
    {
        xy = 4,3
        CustomName = FancyPrince
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_29
    tile
    {
        xy = 5,3
        CustomName = FancyPrince
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_30
    tile
    {
        xy = 6,3
        CustomName = FancyTeams
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_31
    tile
    {
        xy = 7,3
        CustomName = FancyTeams
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_32
    tile
    {
        xy = 0,4
        CustomName = FancyCrowd
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_33
    tile
    {
        xy = 1,4
        CustomName = FancyCrowd
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_34
    tile
    {
        xy = 2,4
        CustomName = FancyGal'
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_35
    tile
    {
        xy = 3,4
        CustomName = FancyGal'
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_36
    tile
    {
        xy = 4,4
        CustomName = FancyHistoric
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_37
    tile
    {
        xy = 5,4
        CustomName = FancyHistoric
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_38
    tile
    {
        xy = 6,4
        CustomName = FancyCouple
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_39
    tile
    {
        xy = 7,4
        CustomName = FancyCouple
        Facing = E
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_40
    tile
    {
        xy = 0,5
        CustomName = FancyCouple
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_41
    tile
    {
        xy = 1,5
        CustomName = FancyCouple
        Facing = S
        ForceSingleItem = 
        GroupName = Portrait
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_42
    tile
    {
        xy = 2,5
        CustomName = LeaderBlokes
        Facing = E
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_43
    tile
    {
        xy = 3,5
        CustomName = LeaderBlokes
        Facing = S
        GroupName = Portrait
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_44
    tile
    {
        xy = 4,5
        CustomName = Fortress
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_45
    tile
    {
        xy = 5,5
        CustomName = Fortress
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_46
    tile
    {
        xy = 6,5
        CustomName = GrandCathedral
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_47
    tile
    {
        xy = 7,5
        CustomName = GrandCathedral
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_48
    tile
    {
        xy = 0,6
        CustomName = GrandHall
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_49
    tile
    {
        xy = 1,6
        CustomName = GrandHall
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_50
    tile
    {
        xy = 2,6
        CustomName = RusticTavern
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_51
    tile
    {
        xy = 3,6
        CustomName = RusticTavern
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_52
    tile
    {
        xy = 4,6
        CustomName = FamousBoat
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_53
    tile
    {
        xy = 5,6
        CustomName = FamousBoat
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_54
    tile
    {
        xy = 6,6
        CustomName = SFWLady
        Facing = E
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_55
    tile
    {
        xy = 7,6
        CustomName = SFWLady
        Facing = S
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_56
    tile
    {
        xy = 0,7
        CustomName = SailShippy
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_57
    tile
    {
        xy = 1,7
        CustomName = SailShippy
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_58
    tile
    {
        xy = 2,7
        CustomName = SailShippy
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_59
    tile
    {
        xy = 3,7
        CustomName = SailShippy
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_60
    tile
    {
        xy = 4,7
        CustomName = AIGeneratedLandscape
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_61
    tile
    {
        xy = 5,7
        CustomName = AIGeneratedLandscape
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_62
    tile
    {
        xy = 6,7
        CustomName = AIGeneratedLandscape
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_63
    tile
    {
        xy = 7,7
        CustomName = AIGeneratedLandscape
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_64
    tile
    {
        xy = 0,8
        CustomName = SomeMountain
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_65
    tile
    {
        xy = 1,8
        CustomName = SomeMountain
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_66
    tile
    {
        xy = 2,8
        CustomName = SomeMountain
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_67
    tile
    {
        xy = 3,8
        CustomName = SomeMountain
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_68
    tile
    {
        xy = 4,8
        CustomName = BIGSPACE
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_69
    tile
    {
        xy = 5,8
        CustomName = BIGSPACE
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_70
    tile
    {
        xy = 6,8
        CustomName = BIGSPACE
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_71
    tile
    {
        xy = 7,8
        CustomName = BIGSPACE
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_72
    tile
    {
        xy = 0,9
        CustomName = RomanticSunset
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_73
    tile
    {
        xy = 1,9
        CustomName = RomanticSunset
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_74
    tile
    {
        xy = 2,9
        CustomName = RomanticSunset
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_75
    tile
    {
        xy = 3,9
        CustomName = RomanticSunset
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_76
    tile
    {
        xy = 4,9
        CustomName = AwesomeMountain
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_77
    tile
    {
        xy = 5,9
        CustomName = AwesomeMountain
        Facing = S
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_78
    tile
    {
        xy = 6,9
        CustomName = AwesomeMountain
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_79
    tile
    {
        xy = 7,9
        CustomName = AwesomeMountain
        Facing = E
        ForceSingleItem = 
        GroupName = Painting
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_glorious_photoframes_01_81
    tile
    {
        xy = 1,10
        CustomName = Bar
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_82
    tile
    {
        xy = 2,10
        CustomName = Bar
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_83
    tile
    {
        xy = 3,10
        CustomName = Bar
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 2,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_85
    tile
    {
        xy = 5,10
        CustomName = Bar2
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_86
    tile
    {
        xy = 6,10
        CustomName = Bar2
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_glorious_photoframes_01_87
    tile
    {
        xy = 7,10
        CustomName = Bar2
        Facing = S
        ForceSingleItem = 
        GroupName = Deco
        IsGridExtensionTile = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 2,0
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_gothic_roofs_01
    size = 8,16
    id = 36
    // pert_gothic_roofs_01_0
    tile
    {
        xy = 0,0
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_1
    tile
    {
        xy = 1,0
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_2
    tile
    {
        xy = 2,0
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_3
    tile
    {
        xy = 3,0
        ForceAmbient = 
        WestRoofT = 
        attachedSE = 
    }
    // pert_gothic_roofs_01_4
    tile
    {
        xy = 4,0
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_5
    tile
    {
        xy = 5,0
        ForceAmbient = 
        WestRoofT = 
        attachedNW = 
    }
    // pert_gothic_roofs_01_6
    tile
    {
        xy = 6,0
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_7
    tile
    {
        xy = 7,0
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_8
    tile
    {
        xy = 0,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_9
    tile
    {
        xy = 1,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_10
    tile
    {
        xy = 2,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_11
    tile
    {
        xy = 3,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_12
    tile
    {
        xy = 4,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_13
    tile
    {
        xy = 5,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_16
    tile
    {
        xy = 0,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_17
    tile
    {
        xy = 1,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_18
    tile
    {
        xy = 2,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_19
    tile
    {
        xy = 3,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_20
    tile
    {
        xy = 4,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_21
    tile
    {
        xy = 5,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_40
    tile
    {
        xy = 0,5
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_41
    tile
    {
        xy = 1,5
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_42
    tile
    {
        xy = 2,5
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_43
    tile
    {
        xy = 3,5
        ForceAmbient = 
        WestRoofT = 
        attachedSE = 
    }
    // pert_gothic_roofs_01_44
    tile
    {
        xy = 4,5
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_45
    tile
    {
        xy = 5,5
        ForceAmbient = 
        WestRoofT = 
        attachedNW = 
    }
    // pert_gothic_roofs_01_46
    tile
    {
        xy = 6,5
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_47
    tile
    {
        xy = 7,5
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_48
    tile
    {
        xy = 0,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_49
    tile
    {
        xy = 1,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_50
    tile
    {
        xy = 2,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_51
    tile
    {
        xy = 3,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_52
    tile
    {
        xy = 4,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_53
    tile
    {
        xy = 5,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_54
    tile
    {
        xy = 6,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_55
    tile
    {
        xy = 7,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_56
    tile
    {
        xy = 0,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_57
    tile
    {
        xy = 1,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_58
    tile
    {
        xy = 2,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_59
    tile
    {
        xy = 3,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_60
    tile
    {
        xy = 4,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_61
    tile
    {
        xy = 5,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_62
    tile
    {
        xy = 6,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_63
    tile
    {
        xy = 7,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_64
    tile
    {
        xy = 0,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_65
    tile
    {
        xy = 1,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_66
    tile
    {
        xy = 2,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_67
    tile
    {
        xy = 3,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_68
    tile
    {
        xy = 4,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_69
    tile
    {
        xy = 5,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_71
    tile
    {
        xy = 7,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_72
    tile
    {
        xy = 0,9
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_73
    tile
    {
        xy = 1,9
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_74
    tile
    {
        xy = 2,9
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_75
    tile
    {
        xy = 3,9
        ForceAmbient = 
        WestRoofT = 
        attachedSE = 
    }
    // pert_gothic_roofs_01_76
    tile
    {
        xy = 4,9
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_77
    tile
    {
        xy = 5,9
        ForceAmbient = 
        WestRoofT = 
        attachedNW = 
    }
    // pert_gothic_roofs_01_78
    tile
    {
        xy = 6,9
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_79
    tile
    {
        xy = 7,9
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_80
    tile
    {
        xy = 0,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_81
    tile
    {
        xy = 1,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_82
    tile
    {
        xy = 2,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_83
    tile
    {
        xy = 3,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_84
    tile
    {
        xy = 4,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_85
    tile
    {
        xy = 5,10
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_88
    tile
    {
        xy = 0,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_89
    tile
    {
        xy = 1,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_90
    tile
    {
        xy = 2,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_91
    tile
    {
        xy = 3,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_92
    tile
    {
        xy = 4,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_93
    tile
    {
        xy = 5,11
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_96
    tile
    {
        xy = 0,12
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_97
    tile
    {
        xy = 1,12
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_98
    tile
    {
        xy = 2,12
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_99
    tile
    {
        xy = 3,12
        ForceAmbient = 
        WestRoofT = 
        attachedSE = 
    }
    // pert_gothic_roofs_01_100
    tile
    {
        xy = 4,12
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_101
    tile
    {
        xy = 5,12
        ForceAmbient = 
        WestRoofT = 
        attachedNW = 
    }
    // pert_gothic_roofs_01_102
    tile
    {
        xy = 6,12
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_gothic_roofs_01_103
    tile
    {
        xy = 7,12
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_gothic_roofs_01_104
    tile
    {
        xy = 0,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_105
    tile
    {
        xy = 1,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_106
    tile
    {
        xy = 2,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_107
    tile
    {
        xy = 3,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_108
    tile
    {
        xy = 4,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_109
    tile
    {
        xy = 5,13
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_112
    tile
    {
        xy = 0,14
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_113
    tile
    {
        xy = 1,14
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_114
    tile
    {
        xy = 2,14
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_115
    tile
    {
        xy = 3,14
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_116
    tile
    {
        xy = 4,14
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_gothic_roofs_01_117
    tile
    {
        xy = 5,14
        ForceAmbient = 
        WestRoofT = 
    }
}
tileset
{
    file = pert_grime_01
    size = 8,16
    id = 37
    // pert_grime_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedSE = 
    }
    // pert_grime_01_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedSE = 
    }
    // pert_grime_01_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedSE = 
    }
    // pert_grime_01_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_37
    tile
    {
        xy = 5,4
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_38
    tile
    {
        xy = 6,4
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_55
    tile
    {
        xy = 7,6
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedSE = 
    }
    // pert_grime_01_68
    tile
    {
        xy = 4,8
        attachedFloor = 
    }
    // pert_grime_01_69
    tile
    {
        xy = 5,8
        attachedFloor = 
    }
    // pert_grime_01_70
    tile
    {
        xy = 6,8
        attachedFloor = 
    }
    // pert_grime_01_71
    tile
    {
        xy = 7,8
        attachedFloor = 
    }
    // pert_grime_01_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedW = 
    }
    // pert_grime_01_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_82
    tile
    {
        xy = 2,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_83
    tile
    {
        xy = 3,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_84
    tile
    {
        xy = 4,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_85
    tile
    {
        xy = 5,10
        WallOverlay = 
        attachedN = 
    }
    // pert_grime_01_88
    tile
    {
        xy = 0,11
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_89
    tile
    {
        xy = 1,11
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_90
    tile
    {
        xy = 2,11
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_91
    tile
    {
        xy = 3,11
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedNW = 
    }
    // pert_grime_01_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedNW = 
    }
}
tileset
{
    file = pert_gross_stuff_01
    size = 8,16
    id = 72
    // pert_gross_stuff_01_0
    tile
    {
        xy = 0,0
        CarSlowFactor = 2
        CustomName = Garbage
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Body Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_1
    tile
    {
        xy = 1,0
        CarSlowFactor = 2
        CustomName = Garbage
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Body Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 1,0
    }
    // pert_gross_stuff_01_2
    tile
    {
        xy = 2,0
        CarSlowFactor = 2
        CustomName = Garbage
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Body Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,1
    }
    // pert_gross_stuff_01_3
    tile
    {
        xy = 3,0
        CarSlowFactor = 2
        CustomName = Garbage
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Body Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_4
    tile
    {
        xy = 4,0
        CarSlowFactor = 2
        CustomName = Biohazard
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Containment Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_5
    tile
    {
        xy = 5,0
        CarSlowFactor = 2
        CustomName = Biohazard
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Containment Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 1,0
    }
    // pert_gross_stuff_01_6
    tile
    {
        xy = 6,0
        CarSlowFactor = 2
        CustomName = Biohazard
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Containment Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,1
    }
    // pert_gross_stuff_01_7
    tile
    {
        xy = 7,0
        CarSlowFactor = 2
        CustomName = Biohazard
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Containment Bag
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_8
    tile
    {
        xy = 0,1
        CarSlowFactor = 2
        CustomName = Sheet
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Wrapped Corpse
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_9
    tile
    {
        xy = 1,1
        CarSlowFactor = 2
        CustomName = Sheet
        Facing = W
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Wrapped Corpse
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 1,0
    }
    // pert_gross_stuff_01_10
    tile
    {
        xy = 2,1
        CarSlowFactor = 2
        CustomName = Sheet
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Wrapped Corpse
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,1
    }
    // pert_gross_stuff_01_11
    tile
    {
        xy = 3,1
        CarSlowFactor = 2
        CustomName = Sheet
        Facing = N
        FootstepMaterial = Gravel
        ForceSingleItem = 
        GroupName = Wrapped Corpse
        HitByCar = 
        IsMoveAble = 
        Movement = HedgeLow
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // pert_gross_stuff_01_24
    tile
    {
        xy = 0,3
        ContainerCapacity = 20
        CustomName = Biohazard Laundry
        Facing = S
        GroupName = Hamper
        IsMoveAble = 
        PickUpWeight = 100
        container = clothingdryerbasic
    }
    // pert_gross_stuff_01_25
    tile
    {
        xy = 1,3
        ContainerCapacity = 20
        CustomName = Biohazard Laundry
        Facing = E
        GroupName = Hamper
        IsMoveAble = 
        PickUpWeight = 100
        container = clothingdryerbasic
    }
}
tileset
{
    file = pert_halloween_01
    size = 8,16
    id = 44
    // pert_halloween_01_24
    tile
    {
        xy = 0,3
        CustomName = Evil
        Facing = S
        GroupName = Fllamingo
        IsMoveAble = 
        PickUpWeight = 60
        bed = 
        chairS = 
    }
    // pert_halloween_01_25
    tile
    {
        xy = 1,3
        CustomName = Evil
        Facing = E
        GroupName = Fllamingo
        IsMoveAble = 
        PickUpWeight = 60
        bed = 
        chairE = 
    }
}
tileset
{
    file = pert_halloween_02
    size = 8,16
    id = 54
    // pert_halloween_02_0
    tile
    {
        xy = 0,0
        CustomName = Nessy
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_1
    tile
    {
        xy = 1,0
        CustomName = Abe
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_2
    tile
    {
        xy = 2,0
        CustomName = Tycoon
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_3
    tile
    {
        xy = 3,0
        CustomName = Sammy
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_4
    tile
    {
        xy = 4,0
        CustomName = Wedding
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_5
    tile
    {
        xy = 5,0
        CustomName = Maude
        Facing = S
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_8
    tile
    {
        xy = 0,1
        CustomName = Tycoon
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_9
    tile
    {
        xy = 1,1
        CustomName = Abe
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_10
    tile
    {
        xy = 2,1
        CustomName = Nessy
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_11
    tile
    {
        xy = 3,1
        CustomName = Sammy
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_12
    tile
    {
        xy = 4,1
        CustomName = Wedding
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_13
    tile
    {
        xy = 5,1
        CustomName = Maude
        Facing = E
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_16
    tile
    {
        xy = 0,2
        CustomName = MrGuy
        Facing = N
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_17
    tile
    {
        xy = 1,2
        CustomName = MrGuy
        Facing = W
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_18
    tile
    {
        xy = 2,2
        CustomName = SumGirl
        Facing = N
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_19
    tile
    {
        xy = 3,2
        CustomName = SumGirl
        Facing = W
        GroupName = Skeleton
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_20
    tile
    {
        xy = 4,2
        CustomName = Lloyd
        Facing = E
        GroupName = Ghost
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_halloween_02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Meat-man
        IsMoveAble = 
        PickUpWeight = 200
        solidtrans = 
    }
    // pert_halloween_02_24
    tile
    {
        xy = 0,3
        attachedFloor = 
    }
    // pert_halloween_02_25
    tile
    {
        xy = 1,3
        attachedFloor = 
    }
    // pert_halloween_02_26
    tile
    {
        xy = 2,3
        attachedFloor = 
    }
    // pert_halloween_02_27
    tile
    {
        xy = 3,3
        attachedFloor = 
    }
    // pert_halloween_02_28
    tile
    {
        xy = 4,3
        attachedFloor = 
    }
    // pert_halloween_02_29
    tile
    {
        xy = 5,3
        attachedFloor = 
    }
    // pert_halloween_02_30
    tile
    {
        xy = 6,3
        attachedFloor = 
    }
    // pert_halloween_02_31
    tile
    {
        xy = 7,3
        attachedFloor = 
    }
    // pert_halloween_02_32
    tile
    {
        xy = 0,4
        attachedFloor = 
    }
    // pert_halloween_02_33
    tile
    {
        xy = 1,4
        attachedFloor = 
    }
    // pert_halloween_02_34
    tile
    {
        xy = 2,4
        attachedFloor = 
    }
    // pert_halloween_02_35
    tile
    {
        xy = 3,4
        attachedFloor = 
    }
    // pert_halloween_02_36
    tile
    {
        xy = 4,4
        attachedFloor = 
    }
    // pert_halloween_02_37
    tile
    {
        xy = 5,4
        attachedFloor = 
    }
    // pert_halloween_02_38
    tile
    {
        xy = 6,4
        attachedFloor = 
    }
    // pert_halloween_02_39
    tile
    {
        xy = 7,4
        attachedFloor = 
    }
    // pert_halloween_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        attachedFloor = 
    }
    // pert_halloween_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        attachedFloor = 
    }
    // pert_halloween_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        attachedFloor = 
    }
    // pert_halloween_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        attachedFloor = 
    }
    // pert_halloween_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        attachedFloor = 
    }
    // pert_halloween_02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        attachedFloor = 
    }
}
tileset
{
    file = pert_hanging_vines_01
    size = 8,16
    id = 32
    // pert_hanging_vines_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // pert_hanging_vines_01_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // pert_hanging_vines_01_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_hedge_maze_1
    size = 8,16
    id = 45
    // pert_hedge_maze_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        attachedN = 
        solidtrans = 
    }
    // pert_hedge_maze_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        attachedW = 
        solidtrans = 
    }
    // pert_hedge_maze_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        attachedNW = 
        solid = 
    }
    // pert_hedge_maze_1_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        attachedN = 
        solidtrans = 
    }
    // pert_hedge_maze_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        attachedW = 
        solidtrans = 
    }
    // pert_hedge_maze_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solid = 
    }
    // pert_hedge_maze_1_16
    tile
    {
        xy = 0,2
        CustomName = Plaque
        Facing = N
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_hedge_maze_1_17
    tile
    {
        xy = 1,2
        CustomName = Plaque
        Facing = W
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_hedge_maze_1_18
    tile
    {
        xy = 2,2
        CustomName = Plaque
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_hedge_maze_1_19
    tile
    {
        xy = 3,2
        CustomName = Plaque
        Facing = E
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_hedge_maze_1_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_hedge_maze_1_25
    tile
    {
        xy = 1,3
        WallN = 
        wall = 
    }
    // pert_hedge_maze_1_26
    tile
    {
        xy = 2,3
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_hedge_maze_1_27
    tile
    {
        xy = 3,3
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_hedge_maze_1_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_hedge_maze_1_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // pert_hedge_maze_1_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = S
        GroupName = Tall
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = E
        GroupName = Tall
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = S
        GroupName = Tall Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = E
        GroupName = Tall Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = S
        GroupName = Short
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = E
        GroupName = Short
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = S
        GroupName = Short Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = E
        GroupName = Short Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Ornamental Bush
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 30
        PlaceTool = Shovel
        exterior = 
        vegitation = 
    }
    // pert_hedge_maze_1_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Ornamental Bulb
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 30
        PlaceTool = Shovel
        exterior = 
        vegitation = 
    }
    // pert_hedge_maze_1_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = W
        GroupName = Tall Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = N
        GroupName = Tall Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = W
        GroupName = Short Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
    // pert_hedge_maze_1_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Dead Hedge
        Facing = N
        GroupName = Short Corner
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        Movement = HedgeHigh
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 80
        PlaceTool = Shovel
        SpeedFactor = 20
        vegitation = 
    }
}
tileset
{
    file = pert_inverted_roofcaps_01
    size = 8,16
    id = 70
}
tileset
{
    file = pert_location_carwash_1
    size = 8,8
    id = 15
    // pert_location_carwash_1_0
    tile
    {
        xy = 0,0
        WallOverlay = 
    }
    // pert_location_carwash_1_1
    tile
    {
        xy = 1,0
        WallOverlay = 
    }
    // pert_location_carwash_1_2
    tile
    {
        xy = 2,0
        WallOverlay = 
    }
    // pert_location_carwash_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Suds Sign
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_location_carwash_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Suds Sign
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_location_carwash_1_10
    tile
    {
        xy = 2,1
        WallOverlay = 
    }
    // pert_location_carwash_1_11
    tile
    {
        xy = 3,1
        WallOverlay = 
    }
    // pert_location_carwash_1_12
    tile
    {
        xy = 4,1
        WallOverlay = 
    }
    // pert_location_carwash_1_13
    tile
    {
        xy = 5,1
        WallOverlay = 
    }
    // pert_location_carwash_1_14
    tile
    {
        xy = 6,1
        WallOverlay = 
    }
}
tileset
{
    file = pert_mansions_01
    size = 8,16
    id = 17
    // pert_mansions_01_2
    tile
    {
        xy = 2,0
        BedType = badBed
        BlocksPlacement = 
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_3
    tile
    {
        xy = 3,0
        BedType = badBed
        BlocksPlacement = 
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = DoubleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_24
    tile
    {
        xy = 0,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_25
    tile
    {
        xy = 1,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = S
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_26
    tile
    {
        xy = 2,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_27
    tile
    {
        xy = 3,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = E
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_28
    tile
    {
        xy = 4,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_29
    tile
    {
        xy = 5,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = N
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_30
    tile
    {
        xy = 6,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_31
    tile
    {
        xy = 7,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = SingleBed
        Facing = W
        GroupName = Posh
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 29
        bed = 
        solidtrans = 
    }
    // pert_mansions_01_32
    tile
    {
        xy = 0,4
        attachedW = 
    }
    // pert_mansions_01_33
    tile
    {
        xy = 1,4
        attachedW = 
    }
    // pert_mansions_01_34
    tile
    {
        xy = 2,4
        attachedN = 
    }
    // pert_mansions_01_35
    tile
    {
        xy = 3,4
        attachedN = 
    }
    // pert_mansions_01_36
    tile
    {
        xy = 4,4
        attachedW = 
    }
    // pert_mansions_01_37
    tile
    {
        xy = 5,4
        attachedW = 
    }
    // pert_mansions_01_38
    tile
    {
        xy = 6,4
        attachedN = 
    }
    // pert_mansions_01_39
    tile
    {
        xy = 7,4
        attachedN = 
    }
    // pert_mansions_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
    }
    // pert_mansions_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
    }
    // pert_mansions_01_42
    tile
    {
        xy = 2,5
        CustomName = Collection of Junk
        Facing = N
        GroupName = Sad
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 34
    }
    // pert_mansions_01_44
    tile
    {
        xy = 4,5
        attachedW = 
    }
    // pert_mansions_01_45
    tile
    {
        xy = 5,5
        attachedN = 
    }
    // pert_mansions_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chess Table
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // pert_mansions_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toy Box
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // pert_mansions_01_48
    tile
    {
        xy = 0,6
        CustomName = Curtain
        Facing = W
        GroupName = Full Wall
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // pert_mansions_01_49
    tile
    {
        xy = 1,6
        CustomName = Curtain
        Facing = E
        GroupName = Full Wall
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // pert_mansions_01_50
    tile
    {
        xy = 2,6
        CustomName = Curtain
        Facing = N
        GroupName = Full Wall
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // pert_mansions_01_51
    tile
    {
        xy = 3,6
        CustomName = Curtain
        Facing = S
        GroupName = Full Wall
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // pert_mansions_01_52
    tile
    {
        xy = 4,6
        CustomName = Curtain
        Facing = W
        GroupName = Full Wall
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // pert_mansions_01_53
    tile
    {
        xy = 5,6
        CustomName = Curtain
        Facing = E
        GroupName = Full Wall
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // pert_mansions_01_54
    tile
    {
        xy = 6,6
        CustomName = Curtain
        Facing = N
        GroupName = Full Wall
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // pert_mansions_01_55
    tile
    {
        xy = 7,6
        CustomName = Curtain
        Facing = S
        GroupName = Full Wall
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // pert_mansions_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Armchair
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Armchair
        Facing = W
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Armchair
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Armchair
        Facing = N
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Pet Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 10
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Pet Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 10
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Pet Bed
        Facing = W
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 10
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Pet Bed
        Facing = N
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 10
        ScrapSize = Small
        solidtrans = 
    }
    // pert_mansions_01_64
    tile
    {
        xy = 0,8
        solidfloor = 
    }
    // pert_mansions_01_70
    tile
    {
        xy = 6,8
        CustomName = Painting
        Facing = E
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_71
    tile
    {
        xy = 7,8
        CustomName = Painting
        Facing = S
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_75
    tile
    {
        xy = 3,9
        CustomName = Gold Cube
        Facing = E
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_76
    tile
    {
        xy = 4,9
        CustomName = Gold Cube
        Facing = S
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_77
    tile
    {
        xy = 5,9
        CustomName = Gold Circle
        Facing = E
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_78
    tile
    {
        xy = 6,9
        CustomName = Gold Circle
        Facing = S
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_83
    tile
    {
        xy = 3,10
        CustomName = Gold Prism
        Facing = E
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_84
    tile
    {
        xy = 4,10
        CustomName = Gold Prism
        Facing = S
        GroupName = Fancy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_88
    tile
    {
        xy = 0,11
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_89
    tile
    {
        xy = 1,11
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_90
    tile
    {
        xy = 2,11
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_91
    tile
    {
        xy = 3,11
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_94
    tile
    {
        xy = 6,11
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_95
    tile
    {
        xy = 7,11
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_98
    tile
    {
        xy = 2,12
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_99
    tile
    {
        xy = 3,12
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_100
    tile
    {
        xy = 4,12
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_104
    tile
    {
        xy = 0,13
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_105
    tile
    {
        xy = 1,13
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_106
    tile
    {
        xy = 2,13
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_107
    tile
    {
        xy = 3,13
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_108
    tile
    {
        xy = 4,13
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_109
    tile
    {
        xy = 5,13
        WallOverlay = 
        attachedW = 
    }
    // pert_mansions_01_110
    tile
    {
        xy = 6,13
        WallOverlay = 
        attachedN = 
    }
    // pert_mansions_01_111
    tile
    {
        xy = 7,13
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_mini_phoenix
    size = 8,16
    id = 39
    // pert_mini_phoenix_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        FloorOverlay = 
    }
    // pert_mini_phoenix_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        FloorOverlay = 
    }
}
tileset
{
    file = pert_modern_stuff_01
    size = 8,8
    id = 18
    // pert_modern_stuff_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 8
        CustomName = Oven
        Facing = N
        GroupName = Turbo
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Glass
        Material2 = MetalScrap
        PickUpWeight = 150
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // pert_modern_stuff_01_10
    tile
    {
        xy = 2,1
        ContainerCapacity = 10
        Facing = W
        IsSurfaceOffset = 
        Surface = 34
        container = stove
        solidtrans = 
    }
    // pert_modern_stuff_01_11
    tile
    {
        xy = 3,1
        ContainerCapacity = 10
        Facing = N
        IsSurfaceOffset = 
        Surface = 34
        container = stove
        solidtrans = 
    }
}
tileset
{
    file = pert_more_dbl_doors_01
    size = 8,16
    id = 31
    // pert_more_dbl_doors_01_0
    tile
    {
        xy = 0,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_1
    tile
    {
        xy = 1,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_2
    tile
    {
        xy = 2,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_3
    tile
    {
        xy = 3,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_4
    tile
    {
        xy = 4,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_5
    tile
    {
        xy = 5,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_6
    tile
    {
        xy = 6,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_8
    tile
    {
        xy = 0,1
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_9
    tile
    {
        xy = 1,1
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_10
    tile
    {
        xy = 2,1
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_11
    tile
    {
        xy = 3,1
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_12
    tile
    {
        xy = 4,1
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_13
    tile
    {
        xy = 5,1
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_14
    tile
    {
        xy = 6,1
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_15
    tile
    {
        xy = 7,1
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_16
    tile
    {
        xy = 0,2
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_17
    tile
    {
        xy = 1,2
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_18
    tile
    {
        xy = 2,2
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_19
    tile
    {
        xy = 3,2
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_20
    tile
    {
        xy = 4,2
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_21
    tile
    {
        xy = 5,2
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_22
    tile
    {
        xy = 6,2
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_23
    tile
    {
        xy = 7,2
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_24
    tile
    {
        xy = 0,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_25
    tile
    {
        xy = 1,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_26
    tile
    {
        xy = 2,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_27
    tile
    {
        xy = 3,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_28
    tile
    {
        xy = 4,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_29
    tile
    {
        xy = 5,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_30
    tile
    {
        xy = 6,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_31
    tile
    {
        xy = 7,3
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_32
    tile
    {
        xy = 0,4
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_33
    tile
    {
        xy = 1,4
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_34
    tile
    {
        xy = 2,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_35
    tile
    {
        xy = 3,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_36
    tile
    {
        xy = 4,4
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_37
    tile
    {
        xy = 5,4
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_39
    tile
    {
        xy = 7,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_40
    tile
    {
        xy = 0,5
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_41
    tile
    {
        xy = 1,5
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_42
    tile
    {
        xy = 2,5
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_43
    tile
    {
        xy = 3,5
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_44
    tile
    {
        xy = 4,5
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_45
    tile
    {
        xy = 5,5
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_46
    tile
    {
        xy = 6,5
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_47
    tile
    {
        xy = 7,5
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_48
    tile
    {
        xy = 0,6
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_49
    tile
    {
        xy = 1,6
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_50
    tile
    {
        xy = 2,6
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_51
    tile
    {
        xy = 3,6
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_52
    tile
    {
        xy = 4,6
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_53
    tile
    {
        xy = 5,6
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_54
    tile
    {
        xy = 6,6
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_55
    tile
    {
        xy = 7,6
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_56
    tile
    {
        xy = 0,7
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_57
    tile
    {
        xy = 1,7
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_58
    tile
    {
        xy = 2,7
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_59
    tile
    {
        xy = 3,7
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_60
    tile
    {
        xy = 4,7
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_61
    tile
    {
        xy = 5,7
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_62
    tile
    {
        xy = 6,7
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_63
    tile
    {
        xy = 7,7
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_64
    tile
    {
        xy = 0,8
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_65
    tile
    {
        xy = 1,8
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_66
    tile
    {
        xy = 2,8
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_67
    tile
    {
        xy = 3,8
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_68
    tile
    {
        xy = 4,8
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_69
    tile
    {
        xy = 5,8
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_70
    tile
    {
        xy = 6,8
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_71
    tile
    {
        xy = 7,8
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_72
    tile
    {
        xy = 0,9
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_73
    tile
    {
        xy = 1,9
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_74
    tile
    {
        xy = 2,9
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_75
    tile
    {
        xy = 3,9
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_76
    tile
    {
        xy = 4,9
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_77
    tile
    {
        xy = 5,9
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_01_78
    tile
    {
        xy = 6,9
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_79
    tile
    {
        xy = 7,9
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_01_80
    tile
    {
        xy = 0,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorW = 
    }
    // pert_more_dbl_doors_01_81
    tile
    {
        xy = 1,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
    }
    // pert_more_dbl_doors_01_82
    tile
    {
        xy = 2,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
    }
    // pert_more_dbl_doors_01_83
    tile
    {
        xy = 3,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
    }
    // pert_more_dbl_doors_01_84
    tile
    {
        xy = 4,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorW = 
    }
    // pert_more_dbl_doors_01_85
    tile
    {
        xy = 5,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
    }
    // pert_more_dbl_doors_01_86
    tile
    {
        xy = 6,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
    }
    // pert_more_dbl_doors_01_87
    tile
    {
        xy = 7,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
    }
    // pert_more_dbl_doors_01_88
    tile
    {
        xy = 0,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_89
    tile
    {
        xy = 1,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_90
    tile
    {
        xy = 2,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_91
    tile
    {
        xy = 3,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_92
    tile
    {
        xy = 4,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_93
    tile
    {
        xy = 5,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_94
    tile
    {
        xy = 6,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_95
    tile
    {
        xy = 7,11
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_96
    tile
    {
        xy = 0,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_97
    tile
    {
        xy = 1,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_98
    tile
    {
        xy = 2,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_99
    tile
    {
        xy = 3,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_100
    tile
    {
        xy = 4,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_101
    tile
    {
        xy = 5,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_102
    tile
    {
        xy = 6,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_103
    tile
    {
        xy = 7,12
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_104
    tile
    {
        xy = 0,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_105
    tile
    {
        xy = 1,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_106
    tile
    {
        xy = 2,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_107
    tile
    {
        xy = 3,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_108
    tile
    {
        xy = 4,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_109
    tile
    {
        xy = 5,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_110
    tile
    {
        xy = 6,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_111
    tile
    {
        xy = 7,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_112
    tile
    {
        xy = 0,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_113
    tile
    {
        xy = 1,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_114
    tile
    {
        xy = 2,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_115
    tile
    {
        xy = 3,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_116
    tile
    {
        xy = 4,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_117
    tile
    {
        xy = 5,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_118
    tile
    {
        xy = 6,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_119
    tile
    {
        xy = 7,14
        CanScrap = 
        DoorSound = WoodShackDoor
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_120
    tile
    {
        xy = 0,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_121
    tile
    {
        xy = 1,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_122
    tile
    {
        xy = 2,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_123
    tile
    {
        xy = 3,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_124
    tile
    {
        xy = 4,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_01_125
    tile
    {
        xy = 5,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_126
    tile
    {
        xy = 6,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_01_127
    tile
    {
        xy = 7,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
}
tileset
{
    file = pert_more_dbl_doors_02
    size = 8,16
    id = 73
    // pert_more_dbl_doors_02_0
    tile
    {
        xy = 0,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_02_1
    tile
    {
        xy = 1,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_more_dbl_doors_02_2
    tile
    {
        xy = 2,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_02_3
    tile
    {
        xy = 3,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_more_dbl_doors_02_104
    tile
    {
        xy = 0,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_105
    tile
    {
        xy = 1,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_106
    tile
    {
        xy = 2,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_107
    tile
    {
        xy = 3,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_108
    tile
    {
        xy = 4,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_109
    tile
    {
        xy = 5,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_110
    tile
    {
        xy = 6,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_111
    tile
    {
        xy = 7,13
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_112
    tile
    {
        xy = 0,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_113
    tile
    {
        xy = 1,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_114
    tile
    {
        xy = 2,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_115
    tile
    {
        xy = 3,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_116
    tile
    {
        xy = 4,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_117
    tile
    {
        xy = 5,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_118
    tile
    {
        xy = 6,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_119
    tile
    {
        xy = 7,14
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_120
    tile
    {
        xy = 0,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_121
    tile
    {
        xy = 1,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_122
    tile
    {
        xy = 2,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_123
    tile
    {
        xy = 3,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_124
    tile
    {
        xy = 4,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_more_dbl_doors_02_125
    tile
    {
        xy = 5,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_126
    tile
    {
        xy = 6,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_more_dbl_doors_02_127
    tile
    {
        xy = 7,15
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
}
tileset
{
    file = pert_more_garage_doors
    size = 8,16
    id = 33
    // pert_more_garage_doors_0
    tile
    {
        xy = 0,0
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_1
    tile
    {
        xy = 1,0
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_2
    tile
    {
        xy = 2,0
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_3
    tile
    {
        xy = 3,0
        DoorSound = GarageDoor
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_4
    tile
    {
        xy = 4,0
        DoorSound = GarageDoor
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_5
    tile
    {
        xy = 5,0
        DoorSound = GarageDoor
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_8
    tile
    {
        xy = 0,1
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 4
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_9
    tile
    {
        xy = 1,1
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 5
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_10
    tile
    {
        xy = 2,1
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 6
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_11
    tile
    {
        xy = 3,1
        DoorSound = GarageDoor
        GarageDoor = 4
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_12
    tile
    {
        xy = 4,1
        DoorSound = GarageDoor
        GarageDoor = 5
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_13
    tile
    {
        xy = 5,1
        DoorSound = GarageDoor
        GarageDoor = 6
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_16
    tile
    {
        xy = 0,2
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_17
    tile
    {
        xy = 1,2
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_18
    tile
    {
        xy = 2,2
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_19
    tile
    {
        xy = 3,2
        DoorSound = GarageDoor
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_20
    tile
    {
        xy = 4,2
        DoorSound = GarageDoor
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_21
    tile
    {
        xy = 5,2
        DoorSound = GarageDoor
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_24
    tile
    {
        xy = 0,3
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 4
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_25
    tile
    {
        xy = 1,3
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 5
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_26
    tile
    {
        xy = 2,3
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 6
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_27
    tile
    {
        xy = 3,3
        DoorSound = GarageDoor
        GarageDoor = 4
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_28
    tile
    {
        xy = 4,3
        DoorSound = GarageDoor
        GarageDoor = 5
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_29
    tile
    {
        xy = 5,3
        DoorSound = GarageDoor
        GarageDoor = 6
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_32
    tile
    {
        xy = 0,4
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_33
    tile
    {
        xy = 1,4
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_34
    tile
    {
        xy = 2,4
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_35
    tile
    {
        xy = 3,4
        DoorSound = GarageDoor
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_36
    tile
    {
        xy = 4,4
        DoorSound = GarageDoor
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_37
    tile
    {
        xy = 5,4
        DoorSound = GarageDoor
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // pert_more_garage_doors_40
    tile
    {
        xy = 0,5
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 4
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_41
    tile
    {
        xy = 1,5
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 5
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_42
    tile
    {
        xy = 2,5
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 6
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_43
    tile
    {
        xy = 3,5
        DoorSound = GarageDoor
        GarageDoor = 4
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_44
    tile
    {
        xy = 4,5
        DoorSound = GarageDoor
        GarageDoor = 5
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_45
    tile
    {
        xy = 5,5
        DoorSound = GarageDoor
        GarageDoor = 6
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_48
    tile
    {
        xy = 0,6
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_49
    tile
    {
        xy = 1,6
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_50
    tile
    {
        xy = 2,6
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // pert_more_garage_doors_51
    tile
    {
        xy = 3,6
        DoorSound = GarageDoor
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // pert_more_garage_doors_52
    tile
    {
        xy = 4,6
        DoorSound = GarageDoor
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // pert_more_garage_doors_53
    tile
    {
        xy = 5,6
        DoorSound = GarageDoor
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // pert_more_garage_doors_56
    tile
    {
        xy = 0,7
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 4
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_57
    tile
    {
        xy = 1,7
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 5
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_58
    tile
    {
        xy = 2,7
        DoorSound = GarageDoor
        FlatTextureOffset = 3
        GarageDoor = 6
        GrimeType = FullWindow
        doorTrans = 
        doorW = 
    }
    // pert_more_garage_doors_59
    tile
    {
        xy = 3,7
        DoorSound = GarageDoor
        GarageDoor = 4
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_60
    tile
    {
        xy = 4,7
        DoorSound = GarageDoor
        GarageDoor = 5
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
    // pert_more_garage_doors_61
    tile
    {
        xy = 5,7
        DoorSound = GarageDoor
        GarageDoor = 6
        GrimeType = FullWindow
        doorN = 
        doorTrans = 
    }
}
tileset
{
    file = pert_railings_01
    size = 8,16
    id = 46
    // pert_railings_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_railings_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_railings_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // pert_railings_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // pert_railings_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_railings_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // pert_railings_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // pert_railings_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // pert_railings_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_railings_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CloseSneakBonus = 500
        Material = Wood
        Material2 = Nails
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // pert_railings_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallWTrans = 
        wall = 
    }
    // pert_railings_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        HoppableN = 
        Material = Wood
        Material2 = Nails
        WallNTrans = 
        wall = 
    }
    // pert_railings_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallNWTrans = 
        wall = 
    }
    // pert_railings_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // pert_railings_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
    }
    // pert_railings_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
    }
    // pert_railings_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        HoppableN = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_railings_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        HoppableN = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_railings_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        Material = MetalBars
        Material2 = MetalPipe
        ScrapSize = Small
    }
    // pert_railings_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        HoppableN = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNWTrans = 
        wall = 
    }
    // pert_railings_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
    }
    // pert_railings_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
    }
    // pert_railings_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        HoppableN = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_railings_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        HoppableN = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_railings_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        Material = MetalBars
        Material2 = MetalPipe
        ScrapSize = Small
    }
    // pert_railings_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        HoppableN = 
        HoppableW = 
        Material = MetalBars
        Material2 = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNWTrans = 
        wall = 
    }
    // pert_railings_01_64
    tile
    {
        xy = 0,8
        CanScrap = 
        HoppableW = 
        Material = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
    }
    // pert_railings_01_65
    tile
    {
        xy = 1,8
        CanScrap = 
        HoppableN = 
        Material = MetalPipe
        NoWallLighting = 
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
}
tileset
{
    file = pert_re-phoenix_1
    size = 8,16
    id = 10
    // pert_re-phoenix_1_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CustomName = Window
        Facing = W
        GlassRemovedOffset = 6
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // pert_re-phoenix_1_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CustomName = Window
        Facing = N
        GlassRemovedOffset = 6
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // pert_re-phoenix_1_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CustomName = Window
        Facing = W
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // pert_re-phoenix_1_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CustomName = Window
        Facing = N
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // pert_re-phoenix_1_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CustomName = Window
        Facing = W
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // pert_re-phoenix_1_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CustomName = Window
        Facing = N
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // pert_re-phoenix_1_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CustomName = Window
        Facing = W
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // pert_re-phoenix_1_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CustomName = Window
        Facing = N
        GroupName = Dark AF
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // pert_re-phoenix_1_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_re-phoenix_1_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_re-phoenix_1_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_re-phoenix_1_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_re-phoenix_1_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // pert_re-phoenix_1_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // pert_re-phoenix_1_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedN = 
        doorTrans = 
    }
    // pert_re-phoenix_1_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Black Double Door
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        attachedW = 
        doorTrans = 
    }
    // pert_re-phoenix_1_16
    tile
    {
        xy = 0,2
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallW = 
        WindowLocked = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_17
    tile
    {
        xy = 1,2
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallN = 
        WindowLocked = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_18
    tile
    {
        xy = 2,2
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_19
    tile
    {
        xy = 3,2
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_20
    tile
    {
        xy = 4,2
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_21
    tile
    {
        xy = 5,2
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_re-phoenix_1_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_re-phoenix_1_24
    tile
    {
        xy = 0,3
        HoppableW = 
        WallOverlay = 
        WallWTrans = 
        attachedW = 
        wall = 
    }
    // pert_re-phoenix_1_25
    tile
    {
        xy = 1,3
        HoppableN = 
        WallNTrans = 
        WallOverlay = 
        attachedN = 
        wall = 
    }
    // pert_re-phoenix_1_26
    tile
    {
        xy = 2,3
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        WallOverlay = 
        attachedNW = 
        wall = 
    }
    // pert_re-phoenix_1_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_44
    tile
    {
        xy = 4,5
        attachedFloor = 
    }
    // pert_re-phoenix_1_45
    tile
    {
        xy = 5,5
        attachedFloor = 
    }
    // pert_re-phoenix_1_46
    tile
    {
        xy = 6,5
        attachedFloor = 
    }
    // pert_re-phoenix_1_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_56
    tile
    {
        xy = 0,7
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallW = 
        WindowLocked = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_57
    tile
    {
        xy = 1,7
        GlassRemovedOffset = 4
        GrimeType = FullWindow
        SmashedTileOffset = 2
        WallN = 
        WindowLocked = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_58
    tile
    {
        xy = 2,7
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_59
    tile
    {
        xy = 3,7
        GlassRemovedOffset = 2
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_60
    tile
    {
        xy = 4,7
        GrimeType = FullWindow
        WallW = 
        wall = 
        windowW = 
    }
    // pert_re-phoenix_1_61
    tile
    {
        xy = 5,7
        GrimeType = FullWindow
        WallN = 
        wall = 
        windowN = 
    }
    // pert_re-phoenix_1_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_64
    tile
    {
        xy = 0,8
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_re-phoenix_1_65
    tile
    {
        xy = 1,8
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_re-phoenix_1_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_68
    tile
    {
        xy = 4,8
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_71
    tile
    {
        xy = 7,8
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_78
    tile
    {
        xy = 6,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_79
    tile
    {
        xy = 7,9
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_82
    tile
    {
        xy = 2,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_83
    tile
    {
        xy = 3,10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_84
    tile
    {
        xy = 4,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_85
    tile
    {
        xy = 5,10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_98
    tile
    {
        xy = 2,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_99
    tile
    {
        xy = 3,12
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_100
    tile
    {
        xy = 4,12
        WallOverlay = 
        attachedSE = 
    }
    // pert_re-phoenix_1_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        attachedNW = 
    }
    // pert_re-phoenix_1_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_1_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_1_104
    tile
    {
        xy = 0,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // pert_re-phoenix_1_105
    tile
    {
        xy = 1,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // pert_re-phoenix_1_106
    tile
    {
        xy = 2,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // pert_re-phoenix_1_107
    tile
    {
        xy = 3,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // pert_re-phoenix_1_108
    tile
    {
        xy = 4,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // pert_re-phoenix_1_109
    tile
    {
        xy = 5,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // pert_re-phoenix_1_110
    tile
    {
        xy = 6,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // pert_re-phoenix_1_111
    tile
    {
        xy = 7,13
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // pert_re-phoenix_1_112
    tile
    {
        xy = 0,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_113
    tile
    {
        xy = 1,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_114
    tile
    {
        xy = 2,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_115
    tile
    {
        xy = 3,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_116
    tile
    {
        xy = 4,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_117
    tile
    {
        xy = 5,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_118
    tile
    {
        xy = 6,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_119
    tile
    {
        xy = 7,14
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_120
    tile
    {
        xy = 0,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_121
    tile
    {
        xy = 1,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_122
    tile
    {
        xy = 2,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_123
    tile
    {
        xy = 3,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_124
    tile
    {
        xy = 4,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_125
    tile
    {
        xy = 5,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_126
    tile
    {
        xy = 6,15
        GrimeType = FullWindow
    }
    // pert_re-phoenix_1_127
    tile
    {
        xy = 7,15
        GrimeType = FullWindow
    }
}
tileset
{
    file = pert_re-phoenix_2
    size = 8,32
    id = 25
    // pert_re-phoenix_2_0
    tile
    {
        xy = 0,0
        solid = 
    }
    // pert_re-phoenix_2_1
    tile
    {
        xy = 1,0
        solid = 
    }
    // pert_re-phoenix_2_2
    tile
    {
        xy = 2,0
        solid = 
    }
    // pert_re-phoenix_2_3
    tile
    {
        xy = 3,0
        solid = 
    }
    // pert_re-phoenix_2_4
    tile
    {
        xy = 4,0
        CustomName = Emo Kid Mirror
        GroupName = Smashed
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_5
    tile
    {
        xy = 5,0
        CustomName = Emo Kid Mirror
        GroupName = Smashed
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Road Cone Stack
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = PlasticHard
        Material2 = PlasticHard
        PickUpWeight = 100
    }
    // pert_re-phoenix_2_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Road Cone Stacks
        Facing = W
        IsLow = 
        IsMoveAble = 
        Material = PlasticHard
        Material2 = PlasticHard
        PickUpWeight = 200
    }
    // pert_re-phoenix_2_8
    tile
    {
        xy = 0,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_9
    tile
    {
        xy = 1,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_10
    tile
    {
        xy = 2,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_11
    tile
    {
        xy = 3,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_12
    tile
    {
        xy = 4,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_13
    tile
    {
        xy = 5,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_14
    tile
    {
        xy = 6,1
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_15
    tile
    {
        xy = 7,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
    }
    // pert_re-phoenix_2_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
    }
    // pert_re-phoenix_2_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
    }
    // pert_re-phoenix_2_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
    }
    // pert_re-phoenix_2_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
    }
    // pert_re-phoenix_2_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_23
    tile
    {
        xy = 7,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_30
    tile
    {
        xy = 6,3
        FloorOverlay = 
    }
    // pert_re-phoenix_2_31
    tile
    {
        xy = 7,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_34
    tile
    {
        xy = 2,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_35
    tile
    {
        xy = 3,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_36
    tile
    {
        xy = 4,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_37
    tile
    {
        xy = 5,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_38
    tile
    {
        xy = 6,4
        FloorOverlay = 
    }
    // pert_re-phoenix_2_39
    tile
    {
        xy = 7,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_40
    tile
    {
        xy = 0,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_41
    tile
    {
        xy = 1,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_42
    tile
    {
        xy = 2,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_43
    tile
    {
        xy = 3,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_44
    tile
    {
        xy = 4,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_45
    tile
    {
        xy = 5,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_46
    tile
    {
        xy = 6,5
        FloorOverlay = 
    }
    // pert_re-phoenix_2_47
    tile
    {
        xy = 7,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_48
    tile
    {
        xy = 0,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_49
    tile
    {
        xy = 1,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_50
    tile
    {
        xy = 2,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_52
    tile
    {
        xy = 4,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_53
    tile
    {
        xy = 5,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_54
    tile
    {
        xy = 6,6
        FloorOverlay = 
    }
    // pert_re-phoenix_2_55
    tile
    {
        xy = 7,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_56
    tile
    {
        xy = 0,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bench
        Facing = S
        ForceSingleItem = 
        GroupName = Blue Steel
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
    // pert_re-phoenix_2_57
    tile
    {
        xy = 1,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bench
        Facing = S
        ForceSingleItem = 
        GroupName = Blue Steel
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
    }
    // pert_re-phoenix_2_58
    tile
    {
        xy = 2,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bench
        Facing = W
        ForceSingleItem = 
        GroupName = Blue Steel
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
    }
    // pert_re-phoenix_2_59
    tile
    {
        xy = 3,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bench
        Facing = W
        ForceSingleItem = 
        GroupName = Blue Steel
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
    // pert_re-phoenix_2_60
    tile
    {
        xy = 4,7
        BedType = averageBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Porno White
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpWeight = 75
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_61
    tile
    {
        xy = 5,7
        BedType = averageBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Porno White
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpWeight = 75
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_62
    tile
    {
        xy = 6,7
        BedType = averageBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Porno White
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpWeight = 75
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_63
    tile
    {
        xy = 7,7
        BedType = averageBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Porno White
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpWeight = 75
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_64
    tile
    {
        xy = 0,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_65
    tile
    {
        xy = 1,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_66
    tile
    {
        xy = 2,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_67
    tile
    {
        xy = 3,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_68
    tile
    {
        xy = 4,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_69
    tile
    {
        xy = 5,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_70
    tile
    {
        xy = 6,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_71
    tile
    {
        xy = 7,8
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = White Comfy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_2_72
    tile
    {
        xy = 0,9
        CustomName = Boss Cup
        Facing = N
        GroupName = Best
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // pert_re-phoenix_2_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Crate Stacks
        Facing = N
        GroupName = Post
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        container = postbox
    }
    // pert_re-phoenix_2_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Crates
        Facing = N
        GroupName = Post
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 10
        container = postbox
    }
    // pert_re-phoenix_2_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Crates
        Facing = W
        GroupName = Post
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 10
        container = postbox
    }
    // pert_re-phoenix_2_76
    tile
    {
        xy = 4,9
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        Facing = N
        GroupName = Chrome
        IsLow = 
        IsMoveAble = 
        Material = MetalPipe
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // pert_re-phoenix_2_77
    tile
    {
        xy = 5,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_78
    tile
    {
        xy = 6,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_79
    tile
    {
        xy = 7,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_re-phoenix_2_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_82
    tile
    {
        xy = 2,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CustomName = Skates
        GroupName = Roxys
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // pert_re-phoenix_2_84
    tile
    {
        xy = 4,10
        CustomItem = Perts.BatLeth
        CustomName = Batleth
        Facing = W
        GroupName = Hanging
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 150
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_85
    tile
    {
        xy = 5,10
        CustomItem = Perts.BatLeth
        CustomName = Batleth
        Facing = N
        GroupName = Hanging
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 150
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CustomName = Car
        Facing = W
        GroupName = Prototype
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // pert_re-phoenix_2_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CustomName = Car
        Facing = N
        GroupName = Prototype
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // pert_re-phoenix_2_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Locker
        Facing = E
        GroupName = Red
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // pert_re-phoenix_2_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Locker
        Facing = S
        GroupName = Red
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // pert_re-phoenix_2_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Locker
        Facing = W
        GroupName = Red
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // pert_re-phoenix_2_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Locker
        Facing = N
        GroupName = Red
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // pert_re-phoenix_2_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_94
    tile
    {
        xy = 6,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_95
    tile
    {
        xy = 7,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_2_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_98
    tile
    {
        xy = 2,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = S
        GroupName = Fancy Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = W
        GroupName = Fancy Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_2_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = W
        ForceSingleItem = 
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = W
        ForceSingleItem = 
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = S
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = W
        GroupName = Darkened Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = lil Table
        Facing = W
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = lil Table
        Facing = S
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_2_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = E
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = E
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = S
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = S
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = W
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = W
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = N
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk
        Facing = N
        GroupName = Darkwood
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // pert_re-phoenix_2_120
    tile
    {
        xy = 0,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = E
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,1
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_121
    tile
    {
        xy = 1,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = E
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_122
    tile
    {
        xy = 2,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = S
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_123
    tile
    {
        xy = 3,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = S
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 1,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_124
    tile
    {
        xy = 4,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = W
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,1
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_125
    tile
    {
        xy = 5,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = W
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_126
    tile
    {
        xy = 6,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = N
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 0,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_127
    tile
    {
        xy = 7,15
        BlocksPlacement = 
        CanScrap = 
        CustomName = Monster Television
        Facing = N
        ForceSingleItem = 
        GroupName = Premium Tech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 200
        SpriteGridPos = 1,0
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // pert_re-phoenix_2_129
    tile
    {
        xy = 1,16
        IsoType = IsoTelevision
    }
    // pert_re-phoenix_2_130
    tile
    {
        xy = 2,16
        IsoType = IsoTelevision
    }
    // pert_re-phoenix_2_131
    tile
    {
        xy = 3,16
        IsoType = IsoTelevision
    }
}
tileset
{
    file = pert_re-phoenix_3
    size = 8,16
    id = 28
    // pert_re-phoenix_3_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_15
    tile
    {
        xy = 7,1
        CustomName = Shit Bucket
        IsMoveAble = 
        PickUpWeight = 10
    }
    // pert_re-phoenix_3_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_19
    tile
    {
        xy = 3,2
        CustomName = Chair
        GroupName = Lifeguard
        IsMoveAble = 
        PickUpWeight = 300
        SeatMaterial = Plastic
        bed = 
        chairN = 
        solidtrans = 
    }
    // pert_re-phoenix_3_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Cutout
        Facing = S
        GroupName = Croc Knives
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // pert_re-phoenix_3_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Cutout
        Facing = E
        GroupName = Croc Knives
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // pert_re-phoenix_3_23
    tile
    {
        xy = 7,2
        CustomName = Poster
        Facing = S
        GroupName = Scroobs
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 5
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_24
    tile
    {
        xy = 0,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = S
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,1
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_25
    tile
    {
        xy = 1,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = S
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_26
    tile
    {
        xy = 2,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = E
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_27
    tile
    {
        xy = 3,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = E
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 1,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_28
    tile
    {
        xy = 4,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = N
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,1
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_29
    tile
    {
        xy = 5,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = N
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_30
    tile
    {
        xy = 6,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = W
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_31
    tile
    {
        xy = 7,3
        BedType = badBed
        BlocksPlacement = 
        CustomName = Chair
        Facing = W
        ForceSingleItem = 
        GroupName = Blue Beach
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 1,0
        Surface = 17
        badBed = 
        bed = 
    }
    // pert_re-phoenix_3_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_34
    tile
    {
        xy = 2,4
        CustomName = Poster
        Facing = W
        GroupName = Racoon Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_35
    tile
    {
        xy = 3,4
        CustomName = Poster
        Facing = N
        GroupName = Racoons Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_36
    tile
    {
        xy = 4,4
        CustomName = Poster
        Facing = W
        GroupName = Scroobs Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_37
    tile
    {
        xy = 5,4
        CustomName = Poster
        Facing = N
        GroupName = Scroobs Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_38
    tile
    {
        xy = 6,4
        CustomName = Poster
        Facing = N
        GroupName = Ziggy Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_39
    tile
    {
        xy = 7,4
        CustomName = Poster
        Facing = W
        GroupName = Ziggy Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_43
    tile
    {
        xy = 3,5
        CustomName = Poster
        GroupName = Handmade
        PickUpWeight = 5
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 50
        GroupName = Churms Popsicle
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = MetalPlates
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // pert_re-phoenix_3_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 50
        GroupName = Churms Popsicle
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = MetalPlates
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_re-phoenix_3_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 50
        GroupName = Churms Popsicle
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = MetalPlates
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_re-phoenix_3_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 50
        GroupName = Churms Popsicle
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = MetalPlates
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // pert_re-phoenix_3_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_55
    tile
    {
        xy = 7,6
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_61
    tile
    {
        xy = 5,7
        CustomName = White Board
        GroupName = Box Training
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_62
    tile
    {
        xy = 6,7
        CustomName = White Board
        GroupName = Box Training
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_63
    tile
    {
        xy = 7,7
        CustomName = White Board
        GroupName = Box Training
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 2,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_68
    tile
    {
        xy = 4,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_re-phoenix_3_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        solidtrans = 
    }
    // pert_re-phoenix_3_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        ContainerCapacity = 65
        CustomName = The First Crate
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpTool = Hammer
        PickUpWeight = 175
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // pert_re-phoenix_3_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        ContainerCapacity = 90
        CustomName = The Golden Crate
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpTool = Hammer
        PickUpWeight = 450
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // pert_re-phoenix_3_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = The OG Crate
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpTool = Hammer
        PickUpWeight = 125
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // pert_re-phoenix_3_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = N
        GroupName = Red
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // pert_re-phoenix_3_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CustomName = Cutout
        Facing = E
        GroupName = Sweet Pickens
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // pert_re-phoenix_3_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CustomName = Cutout
        Facing = S
        GroupName = Sweet Pickens
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // pert_re-phoenix_3_88
    tile
    {
        xy = 0,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = E
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_89
    tile
    {
        xy = 1,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = E
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_90
    tile
    {
        xy = 2,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = S
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_91
    tile
    {
        xy = 3,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = S
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_92
    tile
    {
        xy = 4,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = W
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_93
    tile
    {
        xy = 5,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = W
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_94
    tile
    {
        xy = 6,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = N
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_95
    tile
    {
        xy = 7,11
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bench
        Facing = N
        ForceSingleItem = 
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 16
        bed = 
        solidtrans = 
    }
    // pert_re-phoenix_3_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_98
    tile
    {
        xy = 2,12
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_104
    tile
    {
        xy = 0,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_105
    tile
    {
        xy = 1,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_106
    tile
    {
        xy = 2,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_107
    tile
    {
        xy = 3,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_108
    tile
    {
        xy = 4,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_109
    tile
    {
        xy = 5,13
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_112
    tile
    {
        xy = 0,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_113
    tile
    {
        xy = 1,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_114
    tile
    {
        xy = 2,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_115
    tile
    {
        xy = 3,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_116
    tile
    {
        xy = 4,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_117
    tile
    {
        xy = 5,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_118
    tile
    {
        xy = 6,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_119
    tile
    {
        xy = 7,14
        PreSeen = 
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_3_120
    tile
    {
        xy = 0,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_121
    tile
    {
        xy = 1,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_122
    tile
    {
        xy = 2,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_123
    tile
    {
        xy = 3,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_3_124
    tile
    {
        xy = 4,15
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = pert_re-phoenix_4
    size = 8,16
    id = 40
    // pert_re-phoenix_4_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Dining Chair
        Facing = E
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        bed = 
        chairE = 
        solidtrans = 
    }
    // pert_re-phoenix_4_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Dining Chair
        Facing = S
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        bed = 
        chairS = 
        solidtrans = 
    }
    // pert_re-phoenix_4_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Dining Chair
        Facing = W
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        bed = 
        chairW = 
        solidtrans = 
    }
    // pert_re-phoenix_4_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Dining Chair
        Facing = N
        GroupName = Dark AF
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Fabric
        PickUpWeight = 100
        ScrapSize = Small
        bed = 
        chairN = 
        solidtrans = 
    }
    // pert_re-phoenix_4_35
    tile
    {
        xy = 3,4
        ContainerCapacity = 5
        CustomName = Paper Tray
        IsMoveAble = 
        PickUpWeight = 10
        container = PaperTray
    }
    // pert_re-phoenix_4_37
    tile
    {
        xy = 5,4
        CustomName = Type Writer
        GroupName = Perts
        IsHigh = 
        IsMoveAble = 
    }
    // pert_re-phoenix_4_38
    tile
    {
        xy = 6,4
        CustomName = Maze Model
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // pert_re-phoenix_4_39
    tile
    {
        xy = 7,4
        CustomName = Maze Model
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 1,0
    }
    // pert_re-phoenix_4_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Baggage Trolley
        Facing = E
        ForceSingleItem = 
        GroupName = Overlook Bar
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalScrap
        PickUpLevel = 1
        PickUpWeight = 300
        ScrapSize = Small
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // pert_re-phoenix_4_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Baggage Trolley
        Facing = E
        ForceSingleItem = 
        GroupName = Overlook Bar
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalScrap
        PickUpLevel = 1
        PickUpWeight = 300
        ScrapSize = Small
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // pert_re-phoenix_4_44
    tile
    {
        xy = 4,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stool
        Facing = S
        ForceSingleItem = 
        GroupName = Black Piano
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        Material = Wood
        PickUpWeight = 20
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        chairN = 
    }
    // pert_re-phoenix_4_45
    tile
    {
        xy = 5,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stool
        Facing = S
        ForceSingleItem = 
        GroupName = Black Piano
        IsGridExtensionTile = 
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        Material = Wood
        PickUpWeight = 20
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        chairN = 
    }
    // pert_re-phoenix_4_46
    tile
    {
        xy = 6,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stool
        Facing = W
        ForceSingleItem = 
        GroupName = Black Piano
        IsGridExtensionTile = 
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        Material = Wood
        PickUpWeight = 20
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        chairN = 
    }
    // pert_re-phoenix_4_47
    tile
    {
        xy = 7,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stool
        Facing = W
        ForceSingleItem = 
        GroupName = Black Piano
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        Material = Wood
        PickUpWeight = 20
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        chairN = 
    }
    // pert_re-phoenix_4_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = W
        ForceSingleItem = 
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = W
        ForceSingleItem = 
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = S
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Table
        Facing = W
        GroupName = White Low Glass
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 25
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // pert_re-phoenix_4_54
    tile
    {
        xy = 6,6
        CanScrap = 
        ContainerCapacity = 3
        Material = Wood
        ScrapSize = Small
        attachedN = 
        container = EmergencyAxe
    }
    // pert_re-phoenix_4_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Gold Room Sign
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 150
    }
    // pert_re-phoenix_4_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Cigarette
        Facing = W
        GroupName = Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 20
        container = bin
    }
    // pert_re-phoenix_4_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Cigarette
        Facing = N
        GroupName = Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 20
        container = bin
    }
    // pert_re-phoenix_4_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Cigarette
        Facing = S
        GroupName = Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 20
        container = bin
    }
    // pert_re-phoenix_4_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Cigarette
        Facing = E
        GroupName = Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 20
        container = bin
    }
    // pert_re-phoenix_4_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Kerfus
        IsMoveAble = 
        PickUpWeight = 490
        solidtrans = 
    }
    // pert_re-phoenix_4_63
    tile
    {
        xy = 7,7
        CanScrap = 
        ContainerCapacity = 3
        Material = Wood
        ScrapSize = Small
        attachedW = 
        container = EmergencyAxe
    }
    // pert_re-phoenix_4_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Loot Crate
        Facing = S
        GroupName = Rusty
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = militarycrate
        solidtrans = 
    }
    // pert_re-phoenix_4_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Loot Crate
        Facing = W
        GroupName = Rusty
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = militarycrate
        solidtrans = 
    }
    // pert_re-phoenix_4_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Loot Crate
        Facing = S
        GroupName = Upper Rusty
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 64
        container = militarycrate
        solidtrans = 
    }
    // pert_re-phoenix_4_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Loot Crate
        Facing = W
        GroupName = Upper Rusty
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 64
        container = militarycrate
        solidtrans = 
    }
    // pert_re-phoenix_4_70
    tile
    {
        xy = 6,8
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_75
    tile
    {
        xy = 3,9
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_76
    tile
    {
        xy = 4,9
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_77
    tile
    {
        xy = 5,9
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_78
    tile
    {
        xy = 6,9
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_79
    tile
    {
        xy = 7,9
        HitByCar = 
        StopCar = 
        solidtrans = 
    }
    // pert_re-phoenix_4_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_82
    tile
    {
        xy = 2,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_83
    tile
    {
        xy = 3,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_84
    tile
    {
        xy = 4,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_85
    tile
    {
        xy = 5,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_86
    tile
    {
        xy = 6,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_87
    tile
    {
        xy = 7,10
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_88
    tile
    {
        xy = 0,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_89
    tile
    {
        xy = 1,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_90
    tile
    {
        xy = 2,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_91
    tile
    {
        xy = 3,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_4_112
    tile
    {
        xy = 0,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_113
    tile
    {
        xy = 1,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_114
    tile
    {
        xy = 2,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_115
    tile
    {
        xy = 3,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_116
    tile
    {
        xy = 4,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_117
    tile
    {
        xy = 5,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_118
    tile
    {
        xy = 6,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_119
    tile
    {
        xy = 7,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_120
    tile
    {
        xy = 0,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_121
    tile
    {
        xy = 1,15
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_4_122
    tile
    {
        xy = 2,15
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = pert_re-phoenix_5
    size = 8,16
    id = 65
    // pert_re-phoenix_5_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_10
    tile
    {
        xy = 2,1
        attachedN = 
    }
    // pert_re-phoenix_5_11
    tile
    {
        xy = 3,1
        Facing = W
        IsMoveAble = 
        PickUpWeight = 50
        attachedW = 
    }
    // pert_re-phoenix_5_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Display Stand
        Facing = E
        GroupName = SpunchBob
        PickUpWeight = 50
        Surface = 34
        container = spongeshelf
        solidtrans = 
    }
    // pert_re-phoenix_5_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Display Stand
        Facing = S
        GroupName = SpunchBob
        PickUpWeight = 50
        Surface = 34
        container = spongeshelf
        solidtrans = 
    }
    // pert_re-phoenix_5_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = EndDisplay
        Facing = S
        GroupName = SpunchBob
        PickUpWeight = 50
        container = spongeshelf
        solidtrans = 
    }
    // pert_re-phoenix_5_24
    tile
    {
        xy = 0,3
        attachedN = 
    }
    // pert_re-phoenix_5_25
    tile
    {
        xy = 1,3
        attachedN = 
    }
    // pert_re-phoenix_5_26
    tile
    {
        xy = 2,3
        attachedN = 
    }
    // pert_re-phoenix_5_27
    tile
    {
        xy = 3,3
        attachedN = 
    }
    // pert_re-phoenix_5_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Get Fit or Die
        Facing = E
        GroupName = Expo Sign
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_re-phoenix_5_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Get Fit or Die
        Facing = S
        GroupName = Expo Sign
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_re-phoenix_5_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stacked Desk
        Facing = W
        GroupName = Barricade
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Screws
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // pert_re-phoenix_5_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stacked Desk
        Facing = W
        GroupName = Barricade
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Screws
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // pert_re-phoenix_5_35
    tile
    {
        xy = 3,4
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_re-phoenix_5_36
    tile
    {
        xy = 4,4
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_re-phoenix_5_37
    tile
    {
        xy = 5,4
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_re-phoenix_5_38
    tile
    {
        xy = 6,4
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_re-phoenix_5_39
    tile
    {
        xy = 7,4
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_44
    tile
    {
        xy = 4,5
        CustomName = Complaints Dept
        Facing = E
        ForceSingleItem = 
        GroupName = sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_5_45
    tile
    {
        xy = 5,5
        CustomName = Complaints Dept
        Facing = E
        ForceSingleItem = 
        GroupName = sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_5_46
    tile
    {
        xy = 6,5
        CustomName = Complaints Dept
        Facing = S
        ForceSingleItem = 
        GroupName = sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_47
    tile
    {
        xy = 7,5
        CustomName = Complaints Dept
        Facing = S
        ForceSingleItem = 
        GroupName = sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 65
        CustomName = Legal Bookshelf
        Facing = S
        GroupName = Heavy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 300
        Surface = 80
        container = LegalShelf
        solidtrans = 
    }
    // pert_re-phoenix_5_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 65
        CustomName = Legal Bookshelf
        Facing = S
        GroupName = Heavy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 300
        Surface = 80
        container = LegalShelf
        solidtrans = 
    }
    // pert_re-phoenix_5_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 65
        CustomName = Legal Bookshelf
        Facing = S
        GroupName = Heavy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 300
        Surface = 80
        container = LegalShelf
        solidtrans = 
    }
    // pert_re-phoenix_5_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 65
        CustomName = Legal Bookshelf
        Facing = S
        GroupName = Heavy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 300
        Surface = 80
        container = LegalShelf
        solidtrans = 
    }
    // pert_re-phoenix_5_56
    tile
    {
        xy = 0,7
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_57
    tile
    {
        xy = 1,7
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_64
    tile
    {
        xy = 0,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_65
    tile
    {
        xy = 1,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_66
    tile
    {
        xy = 2,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_67
    tile
    {
        xy = 3,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_68
    tile
    {
        xy = 4,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_69
    tile
    {
        xy = 5,8
        ContainerCapacity = 5
        container = TrophyCase
    }
    // pert_re-phoenix_5_80
    tile
    {
        xy = 0,10
        solidtrans = 
    }
    // pert_re-phoenix_5_81
    tile
    {
        xy = 1,10
        solidtrans = 
    }
    // pert_re-phoenix_5_82
    tile
    {
        xy = 2,10
        solidtrans = 
    }
    // pert_re-phoenix_5_83
    tile
    {
        xy = 3,10
        solidtrans = 
    }
    // pert_re-phoenix_5_84
    tile
    {
        xy = 4,10
        solidtrans = 
    }
    // pert_re-phoenix_5_85
    tile
    {
        xy = 5,10
        solidtrans = 
    }
    // pert_re-phoenix_5_96
    tile
    {
        xy = 0,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_97
    tile
    {
        xy = 1,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_98
    tile
    {
        xy = 2,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_99
    tile
    {
        xy = 3,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_100
    tile
    {
        xy = 4,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_101
    tile
    {
        xy = 5,12
        attachedFloor = 
    }
    // pert_re-phoenix_5_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        ContainerCapacity = 12
        CustomName = FireplaceToolsRack
        Facing = S
        IsMoveAble = 
        PickUpWeight = 100
        container = FireplaceToolsRack
    }
    // pert_re-phoenix_5_104
    tile
    {
        xy = 0,13
        WallOverlay = 
        attachedN = 
    }
    // pert_re-phoenix_5_112
    tile
    {
        xy = 0,14
        WallOverlay = 
        attachedW = 
    }
    // pert_re-phoenix_5_113
    tile
    {
        xy = 1,14
        CustomName = Hole-in-the-Wall Pool Table
        Facing = E
        GroupName = Pool Table
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
    }
    // pert_re-phoenix_5_114
    tile
    {
        xy = 2,14
        CustomName = Hole-in-the-Wall Pool Table
        Facing = E
        GroupName = Pool Table
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 1,0
    }
    // pert_re-phoenix_5_115
    tile
    {
        xy = 3,14
        CustomName = Hole-in-the-Wall Pool Table
        Facing = S
        GroupName = Pool Table
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,1
    }
    // pert_re-phoenix_5_116
    tile
    {
        xy = 4,14
        CustomName = Hole-in-the-Wall Pool Table
        Facing = S
        GroupName = Pool Table
        IsMoveAble = 
        PickUpWeight = 150
        SpriteGridPos = 0,0
    }
}
tileset
{
    file = pert_roof_accents_01
    size = 8,16
    id = 41
    // pert_roof_accents_01_0
    tile
    {
        xy = 0,0
        attachedN = 
    }
    // pert_roof_accents_01_1
    tile
    {
        xy = 1,0
        attachedN = 
    }
    // pert_roof_accents_01_2
    tile
    {
        xy = 2,0
        attachedN = 
    }
    // pert_roof_accents_01_3
    tile
    {
        xy = 3,0
        attachedN = 
    }
    // pert_roof_accents_01_4
    tile
    {
        xy = 4,0
        attachedN = 
    }
    // pert_roof_accents_01_5
    tile
    {
        xy = 5,0
        attachedN = 
    }
    // pert_roof_accents_01_6
    tile
    {
        xy = 6,0
        attachedN = 
    }
    // pert_roof_accents_01_7
    tile
    {
        xy = 7,0
        attachedN = 
    }
    // pert_roof_accents_01_8
    tile
    {
        xy = 0,1
        attachedW = 
    }
    // pert_roof_accents_01_9
    tile
    {
        xy = 1,1
        attachedW = 
    }
    // pert_roof_accents_01_10
    tile
    {
        xy = 2,1
        attachedW = 
    }
    // pert_roof_accents_01_11
    tile
    {
        xy = 3,1
        attachedW = 
    }
    // pert_roof_accents_01_12
    tile
    {
        xy = 4,1
        attachedW = 
    }
    // pert_roof_accents_01_13
    tile
    {
        xy = 5,1
        attachedW = 
    }
    // pert_roof_accents_01_14
    tile
    {
        xy = 6,1
        attachedW = 
    }
    // pert_roof_accents_01_15
    tile
    {
        xy = 7,1
        attachedW = 
    }
    // pert_roof_accents_01_16
    tile
    {
        xy = 0,2
        attachedW = 
    }
    // pert_roof_accents_01_17
    tile
    {
        xy = 1,2
        attachedN = 
    }
    // pert_roof_accents_01_18
    tile
    {
        xy = 2,2
        attachedW = 
    }
    // pert_roof_accents_01_19
    tile
    {
        xy = 3,2
        attachedN = 
    }
    // pert_roof_accents_01_20
    tile
    {
        xy = 4,2
        attachedW = 
    }
    // pert_roof_accents_01_21
    tile
    {
        xy = 5,2
        attachedN = 
    }
    // pert_roof_accents_01_24
    tile
    {
        xy = 0,3
        attachedW = 
    }
    // pert_roof_accents_01_25
    tile
    {
        xy = 1,3
        attachedN = 
    }
    // pert_roof_accents_01_26
    tile
    {
        xy = 2,3
        attachedW = 
    }
    // pert_roof_accents_01_27
    tile
    {
        xy = 3,3
        attachedN = 
    }
    // pert_roof_accents_01_28
    tile
    {
        xy = 4,3
        attachedW = 
    }
    // pert_roof_accents_01_29
    tile
    {
        xy = 5,3
        attachedN = 
    }
    // pert_roof_accents_01_32
    tile
    {
        xy = 0,4
        attachedN = 
    }
    // pert_roof_accents_01_33
    tile
    {
        xy = 1,4
        attachedN = 
    }
    // pert_roof_accents_01_34
    tile
    {
        xy = 2,4
        attachedN = 
    }
    // pert_roof_accents_01_35
    tile
    {
        xy = 3,4
        attachedN = 
    }
    // pert_roof_accents_01_36
    tile
    {
        xy = 4,4
        attachedW = 
    }
    // pert_roof_accents_01_37
    tile
    {
        xy = 5,4
        attachedN = 
    }
    // pert_roof_accents_01_40
    tile
    {
        xy = 0,5
        attachedW = 
    }
    // pert_roof_accents_01_41
    tile
    {
        xy = 1,5
        attachedW = 
    }
    // pert_roof_accents_01_42
    tile
    {
        xy = 2,5
        attachedW = 
    }
    // pert_roof_accents_01_43
    tile
    {
        xy = 3,5
        attachedW = 
    }
    // pert_roof_accents_01_44
    tile
    {
        xy = 4,5
        attachedN = 
    }
    // pert_roof_accents_01_45
    tile
    {
        xy = 5,5
        attachedN = 
    }
    // pert_roof_accents_01_46
    tile
    {
        xy = 6,5
        attachedW = 
    }
    // pert_roof_accents_01_47
    tile
    {
        xy = 7,5
        attachedW = 
    }
    // pert_roof_accents_01_49
    tile
    {
        xy = 1,6
        attachedN = 
    }
    // pert_roof_accents_01_50
    tile
    {
        xy = 2,6
        attachedW = 
    }
}
tileset
{
    file = pert_roofcaps_01
    size = 8,16
    id = 50
    // pert_roofcaps_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_1
    tile
    {
        xy = 1,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_2
    tile
    {
        xy = 2,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_3
    tile
    {
        xy = 3,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_4
    tile
    {
        xy = 4,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_6
    tile
    {
        xy = 6,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_7
    tile
    {
        xy = 7,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_8
    tile
    {
        xy = 0,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_9
    tile
    {
        xy = 1,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_10
    tile
    {
        xy = 2,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_11
    tile
    {
        xy = 3,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_12
    tile
    {
        xy = 4,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_13
    tile
    {
        xy = 5,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_14
    tile
    {
        xy = 6,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_15
    tile
    {
        xy = 7,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_roofcaps_01_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_roofcaps_01_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_26
    tile
    {
        xy = 2,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_27
    tile
    {
        xy = 3,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_28
    tile
    {
        xy = 4,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_29
    tile
    {
        xy = 5,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_30
    tile
    {
        xy = 6,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_31
    tile
    {
        xy = 7,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_35
    tile
    {
        xy = 3,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_36
    tile
    {
        xy = 4,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_38
    tile
    {
        xy = 6,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_39
    tile
    {
        xy = 7,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_40
    tile
    {
        xy = 0,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_41
    tile
    {
        xy = 1,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_42
    tile
    {
        xy = 2,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_43
    tile
    {
        xy = 3,5
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_44
    tile
    {
        xy = 4,5
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_45
    tile
    {
        xy = 5,5
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_46
    tile
    {
        xy = 6,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_47
    tile
    {
        xy = 7,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_roofcaps_01_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_roofcaps_01_56
    tile
    {
        xy = 0,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_57
    tile
    {
        xy = 1,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_58
    tile
    {
        xy = 2,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_59
    tile
    {
        xy = 3,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_60
    tile
    {
        xy = 4,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_61
    tile
    {
        xy = 5,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_01_62
    tile
    {
        xy = 6,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_01_63
    tile
    {
        xy = 7,7
        WallN = 
        wall = 
    }
}
tileset
{
    file = pert_roofcaps_02
    size = 8,16
    id = 29
    // pert_roofcaps_02_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_1
    tile
    {
        xy = 1,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_2
    tile
    {
        xy = 2,0
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_3
    tile
    {
        xy = 3,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_4
    tile
    {
        xy = 4,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_6
    tile
    {
        xy = 6,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_7
    tile
    {
        xy = 7,0
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_8
    tile
    {
        xy = 0,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_9
    tile
    {
        xy = 1,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_10
    tile
    {
        xy = 2,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_11
    tile
    {
        xy = 3,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_12
    tile
    {
        xy = 4,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_13
    tile
    {
        xy = 5,1
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_14
    tile
    {
        xy = 6,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_15
    tile
    {
        xy = 7,1
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_26
    tile
    {
        xy = 2,3
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_27
    tile
    {
        xy = 3,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_28
    tile
    {
        xy = 4,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_29
    tile
    {
        xy = 5,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_30
    tile
    {
        xy = 6,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_31
    tile
    {
        xy = 7,3
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_35
    tile
    {
        xy = 3,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_36
    tile
    {
        xy = 4,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_38
    tile
    {
        xy = 6,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_39
    tile
    {
        xy = 7,4
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_40
    tile
    {
        xy = 0,5
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_49
    tile
    {
        xy = 1,6
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_50
    tile
    {
        xy = 2,6
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_51
    tile
    {
        xy = 3,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_52
    tile
    {
        xy = 4,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_54
    tile
    {
        xy = 6,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_55
    tile
    {
        xy = 7,6
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_56
    tile
    {
        xy = 0,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_57
    tile
    {
        xy = 1,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_58
    tile
    {
        xy = 2,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_59
    tile
    {
        xy = 3,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_60
    tile
    {
        xy = 4,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_61
    tile
    {
        xy = 5,7
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_62
    tile
    {
        xy = 6,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_63
    tile
    {
        xy = 7,7
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_72
    tile
    {
        xy = 0,9
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_73
    tile
    {
        xy = 1,9
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_74
    tile
    {
        xy = 2,9
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_75
    tile
    {
        xy = 3,9
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_76
    tile
    {
        xy = 4,9
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_77
    tile
    {
        xy = 5,9
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_78
    tile
    {
        xy = 6,9
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_79
    tile
    {
        xy = 7,9
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_80
    tile
    {
        xy = 0,10
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_81
    tile
    {
        xy = 1,10
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_82
    tile
    {
        xy = 2,10
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_83
    tile
    {
        xy = 3,10
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_84
    tile
    {
        xy = 4,10
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_86
    tile
    {
        xy = 6,10
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_87
    tile
    {
        xy = 7,10
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_88
    tile
    {
        xy = 0,11
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_89
    tile
    {
        xy = 1,11
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_90
    tile
    {
        xy = 2,11
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_91
    tile
    {
        xy = 3,11
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_92
    tile
    {
        xy = 4,11
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_93
    tile
    {
        xy = 5,11
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_96
    tile
    {
        xy = 0,12
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_97
    tile
    {
        xy = 1,12
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_98
    tile
    {
        xy = 2,12
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_99
    tile
    {
        xy = 3,12
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_100
    tile
    {
        xy = 4,12
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_101
    tile
    {
        xy = 5,12
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_102
    tile
    {
        xy = 6,12
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_103
    tile
    {
        xy = 7,12
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_104
    tile
    {
        xy = 0,13
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_105
    tile
    {
        xy = 1,13
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_106
    tile
    {
        xy = 2,13
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_107
    tile
    {
        xy = 3,13
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_108
    tile
    {
        xy = 4,13
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_109
    tile
    {
        xy = 5,13
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_110
    tile
    {
        xy = 6,13
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_111
    tile
    {
        xy = 7,13
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_112
    tile
    {
        xy = 0,14
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_113
    tile
    {
        xy = 1,14
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_120
    tile
    {
        xy = 0,15
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_121
    tile
    {
        xy = 1,15
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_122
    tile
    {
        xy = 2,15
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_123
    tile
    {
        xy = 3,15
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_124
    tile
    {
        xy = 4,15
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_125
    tile
    {
        xy = 5,15
        WallW = 
        wall = 
    }
    // pert_roofcaps_02_126
    tile
    {
        xy = 6,15
        WallN = 
        wall = 
    }
    // pert_roofcaps_02_127
    tile
    {
        xy = 7,15
        WallN = 
        wall = 
    }
}
tileset
{
    file = pert_roofcaps_grime
    size = 8,16
    id = 51
    // pert_roofcaps_grime_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedN = 
    }
    // pert_roofcaps_grime_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // pert_roofcaps_grime_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_roofs_01
    size = 8,22
    id = 47
    // pert_roofs_01_0
    tile
    {
        xy = 0,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_1
    tile
    {
        xy = 1,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_2
    tile
    {
        xy = 2,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_3
    tile
    {
        xy = 3,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_4
    tile
    {
        xy = 4,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_5
    tile
    {
        xy = 5,0
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_6
    tile
    {
        xy = 6,0
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_roofs_01_7
    tile
    {
        xy = 7,0
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_roofs_01_8
    tile
    {
        xy = 0,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_9
    tile
    {
        xy = 1,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_10
    tile
    {
        xy = 2,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_11
    tile
    {
        xy = 3,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_12
    tile
    {
        xy = 4,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_13
    tile
    {
        xy = 5,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_14
    tile
    {
        xy = 6,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_15
    tile
    {
        xy = 7,1
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_20
    tile
    {
        xy = 4,2
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_21
    tile
    {
        xy = 5,2
        ForceAmbient = 
        WestRoofT = 
        attachedE = 
    }
    // pert_roofs_01_22
    tile
    {
        xy = 6,2
        attachedFloor = 
        diamondFloor = 
        exterior = 
        solidfloor = 
    }
    // pert_roofs_01_23
    tile
    {
        xy = 7,2
        attachedFloor = 
        diamondFloor = 
        exterior = 
        solidfloor = 
    }
    // pert_roofs_01_24
    tile
    {
        xy = 0,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_25
    tile
    {
        xy = 1,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_26
    tile
    {
        xy = 2,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_27
    tile
    {
        xy = 3,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_28
    tile
    {
        xy = 4,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_29
    tile
    {
        xy = 5,3
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_30
    tile
    {
        xy = 6,3
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_roofs_01_31
    tile
    {
        xy = 7,3
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_roofs_01_32
    tile
    {
        xy = 0,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_33
    tile
    {
        xy = 1,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_34
    tile
    {
        xy = 2,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_35
    tile
    {
        xy = 3,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_36
    tile
    {
        xy = 4,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_37
    tile
    {
        xy = 5,4
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_38
    tile
    {
        xy = 6,4
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_roofs_01_39
    tile
    {
        xy = 7,4
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_roofs_01_40
    tile
    {
        xy = 0,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_41
    tile
    {
        xy = 1,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_42
    tile
    {
        xy = 2,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_43
    tile
    {
        xy = 3,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_44
    tile
    {
        xy = 4,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_45
    tile
    {
        xy = 5,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_46
    tile
    {
        xy = 6,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_47
    tile
    {
        xy = 7,5
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_52
    tile
    {
        xy = 4,6
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_53
    tile
    {
        xy = 5,6
        ForceAmbient = 
        WestRoofT = 
        attachedE = 
    }
    // pert_roofs_01_54
    tile
    {
        xy = 6,6
        attachedFloor = 
        diamondFloor = 
        exterior = 
        solidfloor = 
    }
    // pert_roofs_01_55
    tile
    {
        xy = 7,6
        attachedFloor = 
        diamondFloor = 
        exterior = 
        solidfloor = 
    }
    // pert_roofs_01_56
    tile
    {
        xy = 0,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_57
    tile
    {
        xy = 1,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_58
    tile
    {
        xy = 2,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_59
    tile
    {
        xy = 3,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_60
    tile
    {
        xy = 4,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_61
    tile
    {
        xy = 5,7
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_62
    tile
    {
        xy = 6,7
        ForceAmbient = 
        WestRoofT = 
        attachedN = 
    }
    // pert_roofs_01_63
    tile
    {
        xy = 7,7
        ForceAmbient = 
        WestRoofT = 
        attachedW = 
    }
    // pert_roofs_01_64
    tile
    {
        xy = 0,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_65
    tile
    {
        xy = 1,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_66
    tile
    {
        xy = 2,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_67
    tile
    {
        xy = 3,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_68
    tile
    {
        xy = 4,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_69
    tile
    {
        xy = 5,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_70
    tile
    {
        xy = 6,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_71
    tile
    {
        xy = 7,8
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_72
    tile
    {
        xy = 0,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_73
    tile
    {
        xy = 1,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_74
    tile
    {
        xy = 2,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_75
    tile
    {
        xy = 3,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_76
    tile
    {
        xy = 4,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_77
    tile
    {
        xy = 5,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_78
    tile
    {
        xy = 6,9
        ForceAmbient = 
        WestRoofT = 
    }
    // pert_roofs_01_79
    tile
    {
        xy = 7,9
        ForceAmbient = 
        WestRoofT = 
    }
}
tileset
{
    file = pert_rugs_01
    size = 8,8
    id = 19
}
tileset
{
    file = pert_signs_01
    size = 8,16
    id = 74
    // pert_signs_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_37
    tile
    {
        xy = 5,4
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_38
    tile
    {
        xy = 6,4
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_39
    tile
    {
        xy = 7,4
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // pert_signs_01_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedW = 
    }
    // pert_signs_01_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_street_curbs_01_blend_dark_asphalt
    size = 8,16
    id = 61
    // pert_street_curbs_01_blend_dark_asphalt_0
    tile
    {
        xy = 0,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_1
    tile
    {
        xy = 1,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_2
    tile
    {
        xy = 2,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_3
    tile
    {
        xy = 3,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_4
    tile
    {
        xy = 4,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_5
    tile
    {
        xy = 5,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_6
    tile
    {
        xy = 6,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_7
    tile
    {
        xy = 7,0
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_8
    tile
    {
        xy = 0,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_9
    tile
    {
        xy = 1,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_10
    tile
    {
        xy = 2,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_11
    tile
    {
        xy = 3,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_12
    tile
    {
        xy = 4,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_13
    tile
    {
        xy = 5,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_14
    tile
    {
        xy = 6,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_15
    tile
    {
        xy = 7,1
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_20
    tile
    {
        xy = 4,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_21
    tile
    {
        xy = 5,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_22
    tile
    {
        xy = 6,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_23
    tile
    {
        xy = 7,2
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_30
    tile
    {
        xy = 6,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_31
    tile
    {
        xy = 7,3
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_34
    tile
    {
        xy = 2,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_35
    tile
    {
        xy = 3,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_36
    tile
    {
        xy = 4,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_37
    tile
    {
        xy = 5,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_38
    tile
    {
        xy = 6,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_39
    tile
    {
        xy = 7,4
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_40
    tile
    {
        xy = 0,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_41
    tile
    {
        xy = 1,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_42
    tile
    {
        xy = 2,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_43
    tile
    {
        xy = 3,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_44
    tile
    {
        xy = 4,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_45
    tile
    {
        xy = 5,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_46
    tile
    {
        xy = 6,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_47
    tile
    {
        xy = 7,5
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_48
    tile
    {
        xy = 0,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_49
    tile
    {
        xy = 1,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_50
    tile
    {
        xy = 2,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_52
    tile
    {
        xy = 4,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_53
    tile
    {
        xy = 5,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_54
    tile
    {
        xy = 6,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_55
    tile
    {
        xy = 7,6
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_56
    tile
    {
        xy = 0,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_57
    tile
    {
        xy = 1,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_58
    tile
    {
        xy = 2,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_59
    tile
    {
        xy = 3,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_60
    tile
    {
        xy = 4,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_61
    tile
    {
        xy = 5,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_62
    tile
    {
        xy = 6,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_63
    tile
    {
        xy = 7,7
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_64
    tile
    {
        xy = 0,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_65
    tile
    {
        xy = 1,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_66
    tile
    {
        xy = 2,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_67
    tile
    {
        xy = 3,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_68
    tile
    {
        xy = 4,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_69
    tile
    {
        xy = 5,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_70
    tile
    {
        xy = 6,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_71
    tile
    {
        xy = 7,8
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_72
    tile
    {
        xy = 0,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_73
    tile
    {
        xy = 1,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_74
    tile
    {
        xy = 2,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_75
    tile
    {
        xy = 3,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_76
    tile
    {
        xy = 4,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_77
    tile
    {
        xy = 5,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_78
    tile
    {
        xy = 6,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_79
    tile
    {
        xy = 7,9
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_80
    tile
    {
        xy = 0,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_81
    tile
    {
        xy = 1,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_82
    tile
    {
        xy = 2,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_83
    tile
    {
        xy = 3,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_84
    tile
    {
        xy = 4,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_85
    tile
    {
        xy = 5,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_86
    tile
    {
        xy = 6,10
        FloorOverlay = 
        attachedFloor = 
    }
    // pert_street_curbs_01_blend_dark_asphalt_87
    tile
    {
        xy = 7,10
        FloorOverlay = 
        attachedFloor = 
    }
}
tileset
{
    file = pert_street_trafficlines_02
    size = 8,8
    id = 75
    // pert_street_trafficlines_02_0
    tile
    {
        xy = 0,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_1
    tile
    {
        xy = 1,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_2
    tile
    {
        xy = 2,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_3
    tile
    {
        xy = 3,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_4
    tile
    {
        xy = 4,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_5
    tile
    {
        xy = 5,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_6
    tile
    {
        xy = 6,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_7
    tile
    {
        xy = 7,0
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_8
    tile
    {
        xy = 0,1
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_9
    tile
    {
        xy = 1,1
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // pert_street_trafficlines_02_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedW = 
    }
    // pert_street_trafficlines_02_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedNW = 
    }
    // pert_street_trafficlines_02_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedNW = 
    }
    // pert_street_trafficlines_02_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_street_trafficlines_02_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_street_trafficlines_02_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedNW = 
    }
    // pert_street_trafficlines_02_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_30
    tile
    {
        xy = 6,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_31
    tile
    {
        xy = 7,3
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
    }
    // pert_street_trafficlines_02_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
    }
}
tileset
{
    file = pert_tall_windows_01
    size = 8,16
    id = 62
    // pert_tall_windows_01_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_1
    tile
    {
        xy = 1,0
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_5
    tile
    {
        xy = 5,0
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_10
    tile
    {
        xy = 2,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_11
    tile
    {
        xy = 3,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_14
    tile
    {
        xy = 6,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_15
    tile
    {
        xy = 7,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_17
    tile
    {
        xy = 1,2
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_21
    tile
    {
        xy = 5,2
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_26
    tile
    {
        xy = 2,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_27
    tile
    {
        xy = 3,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_30
    tile
    {
        xy = 6,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_31
    tile
    {
        xy = 7,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_33
    tile
    {
        xy = 1,4
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_37
    tile
    {
        xy = 5,4
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_41
    tile
    {
        xy = 1,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_42
    tile
    {
        xy = 2,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_43
    tile
    {
        xy = 3,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_44
    tile
    {
        xy = 4,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_45
    tile
    {
        xy = 5,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_tall_windows_01_46
    tile
    {
        xy = 6,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_tall_windows_01_47
    tile
    {
        xy = 7,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
}
tileset
{
    file = pert_trims_01
    size = 8,16
    id = 20
    // pert_trims_01_0
    tile
    {
        xy = 0,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_1
    tile
    {
        xy = 1,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_2
    tile
    {
        xy = 2,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_3
    tile
    {
        xy = 3,0
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedNW = 
    }
    // pert_trims_01_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedNW = 
    }
    // pert_trims_01_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedNW = 
    }
    // pert_trims_01_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedNW = 
    }
    // pert_trims_01_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_32
    tile
    {
        xy = 0,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_33
    tile
    {
        xy = 1,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_34
    tile
    {
        xy = 2,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_35
    tile
    {
        xy = 3,4
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_36
    tile
    {
        xy = 4,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_37
    tile
    {
        xy = 5,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_38
    tile
    {
        xy = 6,4
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_39
    tile
    {
        xy = 7,4
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_48
    tile
    {
        xy = 0,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_49
    tile
    {
        xy = 1,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_50
    tile
    {
        xy = 2,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_51
    tile
    {
        xy = 3,6
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_52
    tile
    {
        xy = 4,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_53
    tile
    {
        xy = 5,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_54
    tile
    {
        xy = 6,6
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_55
    tile
    {
        xy = 7,6
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_64
    tile
    {
        xy = 0,8
        GrimeType = Trim
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // pert_trims_01_65
    tile
    {
        xy = 1,8
        GrimeType = Trim
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // pert_trims_01_66
    tile
    {
        xy = 2,8
        GrimeType = Trim
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_67
    tile
    {
        xy = 3,8
        GrimeType = Trim
        WallSE = 
        wall = 
    }
    // pert_trims_01_68
    tile
    {
        xy = 4,8
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedNW = 
    }
    // pert_trims_01_71
    tile
    {
        xy = 7,8
        WallOverlay = 
        attachedSE = 
    }
    // pert_trims_01_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_74
    tile
    {
        xy = 2,9
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_75
    tile
    {
        xy = 3,9
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_78
    tile
    {
        xy = 6,9
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_79
    tile
    {
        xy = 7,9
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_82
    tile
    {
        xy = 2,10
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_83
    tile
    {
        xy = 3,10
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_84
    tile
    {
        xy = 4,10
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_85
    tile
    {
        xy = 5,10
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_86
    tile
    {
        xy = 6,10
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_87
    tile
    {
        xy = 7,10
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_88
    tile
    {
        xy = 0,11
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_89
    tile
    {
        xy = 1,11
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_90
    tile
    {
        xy = 2,11
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_91
    tile
    {
        xy = 3,11
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_94
    tile
    {
        xy = 6,11
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_95
    tile
    {
        xy = 7,11
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_98
    tile
    {
        xy = 2,12
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_99
    tile
    {
        xy = 3,12
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_100
    tile
    {
        xy = 4,12
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_104
    tile
    {
        xy = 0,13
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_105
    tile
    {
        xy = 1,13
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_106
    tile
    {
        xy = 2,13
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_01_107
    tile
    {
        xy = 3,13
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_01_108
    tile
    {
        xy = 4,13
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_109
    tile
    {
        xy = 5,13
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_110
    tile
    {
        xy = 6,13
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_111
    tile
    {
        xy = 7,13
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_112
    tile
    {
        xy = 0,14
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_113
    tile
    {
        xy = 1,14
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_114
    tile
    {
        xy = 2,14
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_115
    tile
    {
        xy = 3,14
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_01_116
    tile
    {
        xy = 4,14
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_01_117
    tile
    {
        xy = 5,14
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_trims_02
    size = 8,16
    id = 69
    // pert_trims_02_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        WallWTrans = 
        wall = 
    }
    // pert_trims_02_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        WallNTrans = 
        wall = 
    }
    // pert_trims_02_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        WallNWTrans = 
        wall = 
    }
    // pert_trims_02_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Small
        WallSE = 
        wall = 
    }
    // pert_trims_02_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_18
    tile
    {
        xy = 2,2
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // pert_trims_02_19
    tile
    {
        xy = 3,2
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // pert_trims_02_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedN = 
    }
    // pert_trims_02_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        attachedW = 
    }
    // pert_trims_02_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_vegetation_indoor_01
    size = 8,16
    id = 52
    // pert_vegetation_indoor_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Dead
        GroupName = Indoor Plant
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_vegetation_indoor_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Dead
        GroupName = Indoor Plant
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_vegetation_indoor_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Dead
        GroupName = Indoor Plant
        IsMoveAble = 
        PickUpWeight = 50
    }
    // pert_vegetation_indoor_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Dead
        GroupName = Indoor Plant
        IsMoveAble = 
        PickUpWeight = 50
    }
}
tileset
{
    file = pert_wall_overlays_01
    size = 8,16
    id = 38
}
tileset
{
    file = pert_walls_01
    size = 8,16
    id = 21
    // pert_walls_01_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_01_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_walls_01_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_01_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // pert_walls_01_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // pert_walls_01_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_walls_01_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_41
    tile
    {
        xy = 1,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_44
    tile
    {
        xy = 4,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_45
    tile
    {
        xy = 5,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // pert_walls_01_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_52
    tile
    {
        xy = 4,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // pert_walls_01_54
    tile
    {
        xy = 6,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_55
    tile
    {
        xy = 7,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_56
    tile
    {
        xy = 0,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_57
    tile
    {
        xy = 1,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_60
    tile
    {
        xy = 4,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_61
    tile
    {
        xy = 5,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_64
    tile
    {
        xy = 0,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // pert_walls_01_66
    tile
    {
        xy = 2,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_67
    tile
    {
        xy = 3,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_68
    tile
    {
        xy = 4,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // pert_walls_01_70
    tile
    {
        xy = 6,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_71
    tile
    {
        xy = 7,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_72
    tile
    {
        xy = 0,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_73
    tile
    {
        xy = 1,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_76
    tile
    {
        xy = 4,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_77
    tile
    {
        xy = 5,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_78
    tile
    {
        xy = 6,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_79
    tile
    {
        xy = 7,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_01_80
    tile
    {
        xy = 0,10
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_01_81
    tile
    {
        xy = 1,10
        WallN = 
        wall = 
    }
    // pert_walls_01_82
    tile
    {
        xy = 2,10
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_01_83
    tile
    {
        xy = 3,10
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_01_88
    tile
    {
        xy = 0,11
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_01_89
    tile
    {
        xy = 1,11
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_01_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_01_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
}
tileset
{
    file = pert_walls_02
    size = 8,16
    id = 22
    // pert_walls_02_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_02_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_02_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_02_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_02_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_walls_02_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_02_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_02_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_02_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_02_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_02_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_02_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_02_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_02_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_02_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_02_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // pert_walls_02_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_02_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_02_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_02_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_02_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_02_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_02_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_02_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_33
    tile
    {
        xy = 1,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_37
    tile
    {
        xy = 5,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_02_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // pert_walls_02_42
    tile
    {
        xy = 2,5
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_02_43
    tile
    {
        xy = 3,5
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_02_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_49
    tile
    {
        xy = 1,6
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_02_50
    tile
    {
        xy = 2,6
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_02_51
    tile
    {
        xy = 3,6
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_02_52
    tile
    {
        xy = 4,6
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_02_53
    tile
    {
        xy = 5,6
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
}
tileset
{
    file = pert_walls_03
    size = 8,16
    id = 58
    // pert_walls_03_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_03_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_03_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_03_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_03_4
    tile
    {
        xy = 4,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_walls_03_5
    tile
    {
        xy = 5,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_walls_03_6
    tile
    {
        xy = 6,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_walls_03_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_walls_03_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_03_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_03_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_03_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_03_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_03_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_03_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_03_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_03_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_03_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_03_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_03_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
}
tileset
{
    file = pert_walls_decayingwallpaper
    size = 8,16
    id = 5
    // pert_walls_decayingwallpaper_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedNW = 
    }
    // pert_walls_decayingwallpaper_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedE = 
    }
    // pert_walls_decayingwallpaper_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_32
    tile
    {
        xy = 0,4
        attachedW = 
        doorFrW = 
    }
    // pert_walls_decayingwallpaper_33
    tile
    {
        xy = 1,4
        attachedN = 
        doorFrN = 
    }
    // pert_walls_decayingwallpaper_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Fence gate
        DoorSound = GarageDoor
        Material = MetalPlates
        Material2 = SmallMetalPlates
        attachedW = 
        doorW = 
    }
    // pert_walls_decayingwallpaper_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Fence gate
        DoorSound = GarageDoor
        Material = MetalPlates
        Material2 = SmallMetalPlates
        attachedN = 
        doorN = 
    }
    // pert_walls_decayingwallpaper_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Fence gate
        DoorSound = GarageDoor
        Material = MetalPlates
        Material2 = SmallMetalPlates
        attachedW = 
    }
    // pert_walls_decayingwallpaper_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Fence gate
        DoorSound = GarageDoor
        Material = MetalPlates
        Material2 = SmallMetalPlates
        attachedN = 
    }
    // pert_walls_decayingwallpaper_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedNW = 
    }
    // pert_walls_decayingwallpaper_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedE = 
    }
    // pert_walls_decayingwallpaper_68
    tile
    {
        xy = 4,8
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_78
    tile
    {
        xy = 6,9
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_79
    tile
    {
        xy = 7,9
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_80
    tile
    {
        xy = 0,10
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_81
    tile
    {
        xy = 1,10
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_82
    tile
    {
        xy = 2,10
        WallOverlay = 
        attachedNW = 
    }
    // pert_walls_decayingwallpaper_83
    tile
    {
        xy = 3,10
        WallOverlay = 
        attachedSE = 
    }
    // pert_walls_decayingwallpaper_84
    tile
    {
        xy = 4,10
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_85
    tile
    {
        xy = 5,10
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_86
    tile
    {
        xy = 6,10
        WallOverlay = 
        attachedNW = 
    }
    // pert_walls_decayingwallpaper_88
    tile
    {
        xy = 0,11
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_89
    tile
    {
        xy = 1,11
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_90
    tile
    {
        xy = 2,11
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_91
    tile
    {
        xy = 3,11
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_92
    tile
    {
        xy = 4,11
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_93
    tile
    {
        xy = 5,11
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_94
    tile
    {
        xy = 6,11
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_95
    tile
    {
        xy = 7,11
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_96
    tile
    {
        xy = 0,12
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_97
    tile
    {
        xy = 1,12
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_98
    tile
    {
        xy = 2,12
        WallOverlay = 
        attachedNW = 
    }
    // pert_walls_decayingwallpaper_99
    tile
    {
        xy = 3,12
        WallOverlay = 
        attachedSE = 
    }
    // pert_walls_decayingwallpaper_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_decayingwallpaper_104
    tile
    {
        xy = 0,13
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_decayingwallpaper_105
    tile
    {
        xy = 1,13
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_walls_detailing_01
    size = 8,16
    id = 76
    // pert_walls_detailing_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_detailing_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // pert_walls_detailing_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // pert_walls_detailing_01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = pert_walls_wallpaper_1
    size = 8,16
    id = 6
    // pert_walls_wallpaper_1_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_41
    tile
    {
        xy = 1,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_44
    tile
    {
        xy = 4,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_45
    tile
    {
        xy = 5,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_52
    tile
    {
        xy = 4,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_54
    tile
    {
        xy = 6,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_55
    tile
    {
        xy = 7,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_56
    tile
    {
        xy = 0,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_57
    tile
    {
        xy = 1,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_60
    tile
    {
        xy = 4,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_61
    tile
    {
        xy = 5,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_64
    tile
    {
        xy = 0,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_66
    tile
    {
        xy = 2,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_67
    tile
    {
        xy = 3,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_68
    tile
    {
        xy = 4,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_70
    tile
    {
        xy = 6,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_71
    tile
    {
        xy = 7,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_72
    tile
    {
        xy = 0,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_73
    tile
    {
        xy = 1,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_76
    tile
    {
        xy = 4,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_77
    tile
    {
        xy = 5,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_78
    tile
    {
        xy = 6,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_79
    tile
    {
        xy = 7,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_80
    tile
    {
        xy = 0,10
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_81
    tile
    {
        xy = 1,10
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_82
    tile
    {
        xy = 2,10
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_83
    tile
    {
        xy = 3,10
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_84
    tile
    {
        xy = 4,10
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_1_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_1_86
    tile
    {
        xy = 6,10
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_1_87
    tile
    {
        xy = 7,10
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_1_88
    tile
    {
        xy = 0,11
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_89
    tile
    {
        xy = 1,11
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_1_92
    tile
    {
        xy = 4,11
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_1_93
    tile
    {
        xy = 5,11
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_1_94
    tile
    {
        xy = 6,11
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_1_95
    tile
    {
        xy = 7,11
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
}
tileset
{
    file = pert_walls_wallpaper_2
    size = 8,16
    id = 7
    // pert_walls_wallpaper_2_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_41
    tile
    {
        xy = 1,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_44
    tile
    {
        xy = 4,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_45
    tile
    {
        xy = 5,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_52
    tile
    {
        xy = 4,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_2_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_2_54
    tile
    {
        xy = 6,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_2_55
    tile
    {
        xy = 7,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_2_56
    tile
    {
        xy = 0,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_57
    tile
    {
        xy = 1,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_2_60
    tile
    {
        xy = 4,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_2_61
    tile
    {
        xy = 5,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_2_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_2_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
}
tileset
{
    file = pert_walls_wallpaper_3
    size = 8,16
    id = 8
    // pert_walls_wallpaper_3_0
    tile
    {
        xy = 0,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_2
    tile
    {
        xy = 2,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_3
    tile
    {
        xy = 3,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_4
    tile
    {
        xy = 4,0
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_6
    tile
    {
        xy = 6,0
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_7
    tile
    {
        xy = 7,0
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_8
    tile
    {
        xy = 0,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_9
    tile
    {
        xy = 1,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_16
    tile
    {
        xy = 0,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_18
    tile
    {
        xy = 2,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_19
    tile
    {
        xy = 3,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_20
    tile
    {
        xy = 4,2
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_22
    tile
    {
        xy = 6,2
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_23
    tile
    {
        xy = 7,2
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_24
    tile
    {
        xy = 0,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_25
    tile
    {
        xy = 1,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_28
    tile
    {
        xy = 4,3
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_29
    tile
    {
        xy = 5,3
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_32
    tile
    {
        xy = 0,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_34
    tile
    {
        xy = 2,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_35
    tile
    {
        xy = 3,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_36
    tile
    {
        xy = 4,4
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_38
    tile
    {
        xy = 6,4
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_39
    tile
    {
        xy = 7,4
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_40
    tile
    {
        xy = 0,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_41
    tile
    {
        xy = 1,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_44
    tile
    {
        xy = 4,5
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_45
    tile
    {
        xy = 5,5
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_48
    tile
    {
        xy = 0,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_50
    tile
    {
        xy = 2,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_51
    tile
    {
        xy = 3,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_52
    tile
    {
        xy = 4,6
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_54
    tile
    {
        xy = 6,6
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_55
    tile
    {
        xy = 7,6
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_56
    tile
    {
        xy = 0,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_57
    tile
    {
        xy = 1,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_60
    tile
    {
        xy = 4,7
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_61
    tile
    {
        xy = 5,7
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_64
    tile
    {
        xy = 0,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_66
    tile
    {
        xy = 2,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_67
    tile
    {
        xy = 3,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_68
    tile
    {
        xy = 4,8
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_70
    tile
    {
        xy = 6,8
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_71
    tile
    {
        xy = 7,8
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_72
    tile
    {
        xy = 0,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_73
    tile
    {
        xy = 1,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_76
    tile
    {
        xy = 4,9
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_77
    tile
    {
        xy = 5,9
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_78
    tile
    {
        xy = 6,9
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_79
    tile
    {
        xy = 7,9
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_80
    tile
    {
        xy = 0,10
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_81
    tile
    {
        xy = 1,10
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_82
    tile
    {
        xy = 2,10
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_83
    tile
    {
        xy = 3,10
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_84
    tile
    {
        xy = 4,10
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_86
    tile
    {
        xy = 6,10
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_87
    tile
    {
        xy = 7,10
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_88
    tile
    {
        xy = 0,11
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_89
    tile
    {
        xy = 1,11
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_92
    tile
    {
        xy = 4,11
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_93
    tile
    {
        xy = 5,11
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_94
    tile
    {
        xy = 6,11
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_95
    tile
    {
        xy = 7,11
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_96
    tile
    {
        xy = 0,12
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_97
    tile
    {
        xy = 1,12
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_98
    tile
    {
        xy = 2,12
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_99
    tile
    {
        xy = 3,12
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_100
    tile
    {
        xy = 4,12
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_101
    tile
    {
        xy = 5,12
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_102
    tile
    {
        xy = 6,12
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_103
    tile
    {
        xy = 7,12
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_104
    tile
    {
        xy = 0,13
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_105
    tile
    {
        xy = 1,13
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_106
    tile
    {
        xy = 2,13
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_107
    tile
    {
        xy = 3,13
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_108
    tile
    {
        xy = 4,13
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_109
    tile
    {
        xy = 5,13
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_110
    tile
    {
        xy = 6,13
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_111
    tile
    {
        xy = 7,13
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_112
    tile
    {
        xy = 0,14
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_113
    tile
    {
        xy = 1,14
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_114
    tile
    {
        xy = 2,14
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_115
    tile
    {
        xy = 3,14
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_116
    tile
    {
        xy = 4,14
        FlatTextureOverride = 1
        WallW = 
        wall = 
    }
    // pert_walls_wallpaper_3_117
    tile
    {
        xy = 5,14
        WallN = 
        wall = 
    }
    // pert_walls_wallpaper_3_118
    tile
    {
        xy = 6,14
        FlatTextureOverride = -1
        WallNW = 
        wall = 
    }
    // pert_walls_wallpaper_3_119
    tile
    {
        xy = 7,14
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
    // pert_walls_wallpaper_3_120
    tile
    {
        xy = 0,15
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_121
    tile
    {
        xy = 1,15
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
    // pert_walls_wallpaper_3_124
    tile
    {
        xy = 4,15
        FlatTextureOverride = -7
        WindowW = 
        wall = 
    }
    // pert_walls_wallpaper_3_125
    tile
    {
        xy = 5,15
        FlatTextureOverride = -8
        WindowN = 
        wall = 
    }
    // pert_walls_wallpaper_3_126
    tile
    {
        xy = 6,15
        DoorWallW = 
        FlatTextureOverride = -9
        wall = 
    }
    // pert_walls_wallpaper_3_127
    tile
    {
        xy = 7,15
        DoorWallN = 
        FlatTextureOverride = -10
        wall = 
    }
}
tileset
{
    file = scrooby_fixtures_doors_fences_01
    size = 8,8
    id = 68
}
tileset
{
    file = scrooby_walls_01
    size = 8,16
    id = 66
    // scrooby_walls_01_0
    tile
    {
        xy = 0,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // scrooby_walls_01_1
    tile
    {
        xy = 1,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // scrooby_walls_01_2
    tile
    {
        xy = 2,0
        CloseSneakBonus = 500
        HitByCar = 
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // scrooby_walls_01_3
    tile
    {
        xy = 3,0
        CloseSneakBonus = 500
        HitByCar = 
        WallSE = 
        wall = 
    }
    // scrooby_walls_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        HitByCar = 
        solidtrans = 
    }
    // scrooby_walls_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        HitByCar = 
        solidtrans = 
    }
    // scrooby_walls_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        HitByCar = 
        solidtrans = 
    }
    // scrooby_walls_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        HitByCar = 
        solidtrans = 
    }
    // scrooby_walls_01_8
    tile
    {
        xy = 0,1
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // scrooby_walls_01_9
    tile
    {
        xy = 1,1
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // scrooby_walls_01_10
    tile
    {
        xy = 2,1
        FlatTextureOverride = 1
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // scrooby_walls_01_11
    tile
    {
        xy = 3,1
        FlatTextureOverride = 1
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // scrooby_walls_01_12
    tile
    {
        xy = 4,1
        FlatTextureOverride = -1
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // scrooby_walls_01_13
    tile
    {
        xy = 5,1
        FlatTextureOverride = -2
        WallSE = 
        wall = 
    }
}
tileset
{
    file = zed_graffiti_01
    size = 8,16
    id = 23
    // zed_graffiti_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_37
    tile
    {
        xy = 5,4
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_38
    tile
    {
        xy = 6,4
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_39
    tile
    {
        xy = 7,4
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_55
    tile
    {
        xy = 7,6
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_71
    tile
    {
        xy = 7,8
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedW = 
    }
    // zed_graffiti_01_78
    tile
    {
        xy = 6,9
        WallOverlay = 
        attachedN = 
    }
    // zed_graffiti_01_79
    tile
    {
        xy = 7,9
        WallOverlay = 
        attachedN = 
    }
}
